Now I think we can all agree that Warioware twisted is a very unique game in the franchise for a variety of reasons, from it's unique gyro sensor, to having the other characters besides Wario in mircogames (I don't recall other Warioware games having that.) to having the fronks invade the game every now and then, to just the little things, however there's one thing I noticed nobody talks about and I have no idea why, and that's this stage.
The Wario Watch stage from Twisted is probably one of the most unique things from Twisted.
In that it's never reappeared in the series again and that it's only used this one time.
How does it work, you might ask yourselves, if you never played or seen Twisted.
Well here's the gist of it.
Basically there's a timer that's constantly ticking down and you have to beat mircogames very quickly to add to the timer and how much time you add to the clock depends on how quick you complete the mircogame, now it sounds pretty simple at first, but it's actually very intense and adds a whole new level of challenge to the already challenging mircogames.
So why haven't we seen it again?
Seriously this stage is a lot of fun, and it manages to add a whole new level of challenge to the mircogames as we know them and it's a very fun level of challenge on top of that, if anything this should have been a staple in the series IMO, but alas Nintendo never did anything like this again.
So what are your thoughts on this stage and the concept?
Did you have fun with it and do you want to see it in the games again?
Or do you think it should be left behind and leave it as just a one time thing?
And should we get more stuff like this in future games? Basically modes that end up twisting the classic mircogame forumla and adds a little something more to them?
Tell me what you think and comment away!
The Wario Watch stage from Twisted is probably one of the most unique things from Twisted.
In that it's never reappeared in the series again and that it's only used this one time.
How does it work, you might ask yourselves, if you never played or seen Twisted.
Well here's the gist of it.
Basically there's a timer that's constantly ticking down and you have to beat mircogames very quickly to add to the timer and how much time you add to the clock depends on how quick you complete the mircogame, now it sounds pretty simple at first, but it's actually very intense and adds a whole new level of challenge to the already challenging mircogames.
So why haven't we seen it again?
Seriously this stage is a lot of fun, and it manages to add a whole new level of challenge to the mircogames as we know them and it's a very fun level of challenge on top of that, if anything this should have been a staple in the series IMO, but alas Nintendo never did anything like this again.
So what are your thoughts on this stage and the concept?
Did you have fun with it and do you want to see it in the games again?
Or do you think it should be left behind and leave it as just a one time thing?
And should we get more stuff like this in future games? Basically modes that end up twisting the classic mircogame forumla and adds a little something more to them?
Tell me what you think and comment away!