And by that, I mean literally. For one thing, the whole concept seems to be based on the concept of 'when hell freezes over', or something unlikely happens. In the case of the level, I guess hitting the switch and literally freezing hell is an unlikely concept...
What's more, it kind of explains why there's this random fire level in the middle of a horror themed world. I mean, hell is a scary place after all, and it's a nice favourite for various movies and games with creepy enemies and such (like Doom I guess).
So yeah, mystery solved I guess. Someone sure liked sneaking non Nintendo friendly themes and things into this game...
What's more, it kind of explains why there's this random fire level in the middle of a horror themed world. I mean, hell is a scary place after all, and it's a nice favourite for various movies and games with creepy enemies and such (like Doom I guess).
So yeah, mystery solved I guess. Someone sure liked sneaking non Nintendo friendly themes and things into this game...