Ripping WL3 sprites (lots of unused sprites found)

ShyGuyXXL

Shyster Guyster
Diamond City Insider
I was sick of WL3's most significant sprites (mainly Enemy & Boss sprites) being uncomplete on the SpritersResource for such a long time so I've started ripping them myself.

I just got done with the Pirate Ghost:
https://www.spriters-resource.com/game_boy_gbc/warioland3/sheet/94836/

Next up is Pesce, followed by Anonster and the rest of the normal enemies.

If you have any specific requests, let me know.
This applies to WL 1 2 and 4 as well, I guess.
 
No prob. ^^ I recently submitted my Pesce sheet, it still needs to be approved.
Here it is:
Pesce.png

Now I'm on to Anonster, which could be tricky but after that I wanna do a complete full enemy rip like the WL2 one with all enemies on one sheet.
 
Does anyone have any idea where these zombie sprites were used? I can't see them anywhere in-game.
mystery sprites.png

It looks like it should be used when you destroy a zombie's head but in-game the head just flies off, it doesn't disintegrate.
And when you destroy the body, the body flies off without the head so... I have no idea.
Maybe they were unused.
I cant go without asking, what dark magic do you use to perform this.
Ripping sprites?
Well, it's a combination of painstakingly extracting each sprite from screenshots I take, and using the tile viewer and OAM viewer tools in VisualBoyAdvance to take them from the game's code.

Here's what it looks like before I put them in the right order:
example.png


And then I put them together in photoshop.
 
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