[Upcoming Game] Super Mario Odyssey (October 27th 2017)

TB100

What you see is what you get, just a guy...
So we finally got some info regarding the next Mario game, and...

Oh wow, oh f**king wow. Seriously after years of blandness and NSMB's
This is the game that will remind people how Mario can still do new things.
Seriously this game looks so mindboggling gorgeous and detailed, (Mario's textures in particular look very detailed compared to previous Mario games.) and the fact that it goes back to the gameplay style of 64, Sunshine and Galaxy is just awesome. The only thing I didn't care for though, was the realistic human designs shown in New Donk City (?), they clash too heavily with the Mario aesthetics. I like humans in the Mario series and I'm happy we're seeing other humans in the Marioverse, but I wish they'll look more like previous humans, which do a much better job at blending in with the Mario aesthetic.
Pauline_Transparent_Figure.png

MGAT_group.jpg

I hope that they're just placeholders for more cartoony human designs or that there's a explanation as to why they look realistic. But beyond that, i'm super ultra hyped for this game, and I definitely can't wait for it's release. (Which is going to be next holiday this year.)
 
Seriously after years of blandness and NSMB's
Sometimes I feel like 3D World doesn't get enough appreciation. *Cries*
On topic, this is quite refreshing and I love the return to non-linearity or at least to a degree it seems.
 
Sometimes I feel like 3D World doesn't get enough appreciation. *Cries*
On topic, this is quite refreshing and I love the return to non-linearity or at least to a degree it seems.
I love Super Mario 3D World actually and I feel like it, alongside Sunshine and 3D Land, doesn't get enough appreciation as a whole. (I also think it's much more creative then what people say it is.)
 
Sometimes I feel like 3D World doesn't get enough appreciation. *Cries*
On topic, this is quite refreshing and I love the return to non-linearity or at least to a degree it seems.

Nobody talks about 3D World, starting with Super Mario 3D Land, the game was fresh and different. One of my favorite 3D Mario platformers, so far.

Anyway, the new Mario game is looking awesome, despite the obvious critique on clashing styles I have. All the rest of the trailer was beautiful and Mario's animations are quite natural and cute! The new attack/technique with the cap is interesting, I can see a lot of potential stuff there.
 
I haven't been this excited for a Mario game since the first Galaxy (and to a lesser extent Mario Maker), and I have to say, it feels great to genuinely be excited about Mario again!

I've always dreamed of a game where Mario goes to a sandbox city environment where he can go wall-jumping up skyscrapers and stuff, and I'm surprised that Nintendo actually did this. I also dreamed of there being a 3d rendition of the original Donkey Kong fight in this city, and since the city in the game is Donkey Kong themed, I have my hopes up for that being a boss fight ^^

The forest and desert levels look gorgeous too, but New Donk City really stole the show for me. I'm so glad that Nintendo went with something risky and non-homogenized-looking for this game, and its full-on Sunshine styled sandbox no less.
 
I'm honestly a bit confused...
Oh, not about the actual gameplay, that looks great! Love the open world structure, love that there are very different worlds (countries? planets? dimensions?), love all the new stuff.
But if that city is New Dong City... (all the street signs are names from Donkey Kong Country)... then... does that imply that this is the city where the Original Donkey Kong took place? If that's the case, why are the people all realistic?
And if it's New Dong City instead of New York City, why are the people still realistic?
Why are the people realistic but then there still seem to be floating platforms in the sky?

But then again, Mario also visits a low-poly world that looks like the game grow home so maybe the game is all about clashing art styles.
 
I think this is like Super Mario multiverse-- there are theoretically infinite universes with infinite outcomes, so in one of those universes there is an American city dedicated to a videogame primate. I can buy it.
 
The townspeople next to Mario remind me of Sonic Adventure and Sonic 06. The art styles clash so much. Everything else looks phenomenal, though. The level design looks more creative than we've seen in a long time, and the gameplay, as usual, looks incredibly fun.
 
This game certainly turned out different from anything I could have ever expected and I mean that in all the best ways, it's refreshing to be this surprised and outright amazed by a new Mario plattformer again. Don't get me wrong, I adore 3D World, but this is the kind of shake up I wanted to see happen.
 
The townspeople next to Mario remind me of Sonic Adventure and Sonic 06. The art styles clash so much.
Yeah, that's what I'm afraid of.
Like, in Super Mario Sunshine when Mario jumps on the locals it's humerous. But what happens when he jumps on these real-ass people? It's gonna be so out of place...
 
I want them to be kept as real life humans! It's a change from those everyday Mario characters. Besides, it's supposed to be based on New York, a real life place. Not the Mushroom kingdom. If they were to redesign them as cartoons that would defeat the purpose of having a real life setting in Mario.

I don't know why you are so against it, like come on.
I'm not against it entirely, I just think go big or go home. If they wanna make it New York, make it actually New York, not something that's kinda sorta New York ish but not really.
If it was just Mario clashing with the world, that might work.
But now the realistic people are also clashing with the weird names like New Dong City and Diddy Mart or Cranky street.
 
based on New York
It's based on New York, yes, but if you're calling it New Donk City, it's clearly still a cartoonish Mario-universe locale. Look at Sonic Unleashed, for example. The areas are based on real-life places like Greece, Italy, China, and New York. The people in these places look like this, and are cartoonish enough to be believable next to Sonic. These humans, less so, and since Mario himself is a human, the contrast is even more jarring.
 
Yeah, if it's not supposed to be a real world city then why don't the other people look like the humans in Luigi's Mansion? (just imagine them before they died)
 
Back
Top