Is that the case in the new, 3d Sonics too?Sonic 3 & Knuckles almost last boss theme is god tier. I also played part of Sonic Advance 3 (has awesome music too like Sunset Hill Act 3 and Boss which is a remix of Green Hills. Great stage themes btw) and beat the original StH on the Genesis port for DS. Very fun, very creative level design (especially the Labyrinth Zone infinite fall or something similar in the Final Zone). The music was great there too (Starlight Zone, Final Boss).
Sonic is not about speed. That is an illusion. Sonic is about not getting hit or falling off the stage like all platformers.
Unleashed is about speed, Colo(u)rs is about platforming, Generations is a good balance between the 2, Lost World has a bit more platforming but I've been able to get a good bit of speed in most levels on 3DS and Wii U, in terms of the Rush games they're mostly about speed aswell as Colo(u)rs DS and Generations 3DS is like it's console counterpart a good balance between the 2Is that the case in the new, 3d Sonics too?
Haven't really played them as far as the 3D ones go. For instance the Dreamcast probably has some good ones and the Gamecube (Shadow the Hedgehog, Sonic '06?) or Wii ones (Secret Rings, Colors, Unleashed, Black Knight) might be a mixed bag of different feels and playstyles but I've heard Unleashed has a pretty good story.Is that the case in the new, 3d Sonics too?