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BooDestroyer

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If there were to be any items and Smash Run enemies in there, what would they be?

Wario Bomb
Wariowarebomb.png


Pick it up and throw it and it will light ablaze and flash red, but it won't explode when it hits anything. It will keep going after a while and anybody can pick it up and throw it as it's lit up like that. But later on, the 3-2-1 countdown will appear over it and then it goes off, exploding on the spot (and on players if they were holding it at that point).




As for enemies in Smash Run:

Fronks

200px-GameWario_Fronk.png


Weak joke enemies that wander around and never damage anyone. Come in all five colors.

Ghost Pirates (Game & Wario: Pirates)

ScreenShot2014-06-16at104820PM_zps2c81fa63.png


They use their bows and arrows to attack and would hover around. They come in both green and orange (stronger) varirties.

MechaWarios (Game & Wario: Arrow)

maxresdefault_zpsc9caf190.jpg


They come in hordes and will swarm onto a player and latch onto them to slow them down and slowly damage them. Keep pressing buttons to shake them off.

The green and red ones would be around as well.
 
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Smash Run enemies:

Deedee.png
WL2_E_DD.PNG
Walks around and throws his boomerang. Also, quacks really funny. :p

WL2_E_PirateGoom.PNG
WL2_E_Punch.PNG
Act like they do in the game. Punch could have a bit longer range and/or speed.

Brrr_Bear.PNG
Spits ice at you to freeze you as if someone was using the freezie item.

Also acts like in the game. But once you beat him you can kick him around like in the golf minigame. Kinda like a mix between Mr. Saturn and the soccer ball item except it does a bit of damage on impact.

WL_sentry_knight.png
Strong enemy with lots of HP that walks back and forth and charges with his speer in front of him when he sees you.

200px-Magon.jpg
Act like in the game. Any regular Wario World enemy would work.

Items:

Apple Bomb
Apple_Bomb.png
This would be a risk vs. reward item. You pick it up and throw it like a normal bomb but there's a chance that it doesn't open up and instead heals whomever it hits.

That's all I can think of for now. ^^
 
What's smash run? I'll look it up on the mario wiki, but could somebody tell me it in your own words too?
Edit: I can't find it on the mario wiki.
 
You go through a big level for a few minutes and beat up enemies to increase your stats. Then you have a battle.
Smash run is full of enemies from all the different franchises.
 
Fronks

200px-GameWario_Fronk.png


Weak joke enemies that wander around and never damage anyone. Come in all five colors.
More like, they would be bonus enemies that come in six colors, all corresponding to the respective Smash Run power-ups. Defeat them to make them drop tons of the same color power-up.

Red = Special
Orange = Attack
Yellow = Jump
Green = Speed
Blue = Defense
Purple = Arms




...Looking back, Wario really did get screwed overall. They really couldn't add in a new item like the Wario Bomb (when it could work otherwise well in Smash, like I described), and that says a lot about how Wario's still getting just the bare minimum worth of content in Smash.
 
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Yeah, Wario's treatment in this game is pathetic. Especially in Smash Run, where absolutely everything else (even Find Mii for goodness sake) got at least one enemy.
 
And of course the Kid Icarus ones are the most annoying ones (f****** Rippers), go figure...
And I would just like to point out that Dark Pit, a clone who was added late in to the game as a mere filler, has his own victory theme while friggin' Mario only gets an recycled one...
Why didn't Sakurai just make Kid Icarus Uprising 2 again?
 
Yeah. You can definitely tell Sakurai's more interested in promoting Kid Icarus Uprising than actually including anything from any other franchise. Isn't it just a little coincidental how DK, F-Zero, Star Fox, Metroid, etc got screwed over, yet a 'series' which has had just ONE interesting game in two decades gets a crap ton of trophies, enemies, music, characters and stages?

This is great evidence for Nintendo needing to fire Sakurai from Smash Bros and get a new team in.
 
Let me calculate this for a sec...Kid Icarus has:
-3 Character, 2 of them beeing newcomers.
-2 Assist trophys; both new.
-6 Items, all new.
-17 Smash run enemies, more than Mario...
-58 Trophys...
-1 New stage for each version.
-Pit got his moveset revamped while Ganondorf remains a clone...
-5 Songs, some new, some old.
-Palutena is the only non-Mii character to have completely unique custom specials, rather than just variations...
-2 Different victory themes, one for Pit/Palutena and one for Dark Pit..
-The menus, classic mode difficulty system and milestones/missions/whatever they are called in english emulate the one from uprising...
All of that representation for a single game...let that sink in, for a while...
 
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-The menus, classic mode difficulty system and milestones/missions/whatever they are called in english emulate the one from uprising...
This is the way Sakurai's games are made. I don't think you've played Kirby Air Ride or Meteos, have you? Heck, one could argue that Uprising was a Smash game in itself.

Hasn't Sakurai explained once why there are lots of Kid Icarus enemies?
http://nintendoeverything.com/more-...n-sounding-voices-difficulty-with-melee-data/

– serves well as a general enemy
– light processing of movement on 3DS (comes down to the system’s hardware)
– it is possible to create uniqueness for that enemy
– maintaining balance between big or small, weak or strong enemies
– reduction of the relative workload that is required
– comes from a series that is possible to choose

There is a somewhat large portion of enemies from Kid Icarus: Uprising in Smash Run. This is because the team had original models that were specifically made for 3DS. They also provided uniqueness, so it was easy to create them. Additionally, these models fitted the above mentioned conditions very well, and if that wasn’t the case, they wouldn’t have been included.
Guess WarioWare doesn't meet that last requirement.


Also, Bowser and Jr. have their own variation of the Mario victory theme. Rosalina has something completely different.
 
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Let me calculate this for a sec...Kid Icarus has:
-2 Assist trophys; both new.
-1 New stage for each version.
-Pit got his moveset revamped while Ganondorf remains a clone...
-Palutena is the only non-Mii character to have completely unique custom specials, rather than just variations...
-The menus, classic mode difficulty system and milestones/missions/whatever they are called in english emulate the one from uprising...
All of that representation for a single game...let that sink in, for a while...
-Ashley is new and what's wrong with Ashley? Heck I bet a lot of series have less assist trophies than Wario
-Wario has a similar case. What's wrong with Warioware? I'm sure Warioware is more popular in Japan than some people might think however I am not positively sure.
-Ganondorf has been in more Smash games than Pit.
-Palutena represents KIU powers really well. It's not like all the characters should have completely different moves (besides Miis)
-Sakurai made the game. Would you have it any other way?
They forgot a requirement:

- did not come from a Wario platformer
lol At least Wario has his overalls skin. Most characters just have color changes.

But yeah there should be some more trophies and Smash Run enemies in the game if not more of that stuff on the console title, which is unlikely because almost all the Wario titles are handheld ones.
 
-Ashley is new and what's wrong with Ashley? Heck I bet a lot of series have less assist trophies than Wario
-Wario has a similar case. What's wrong with Warioware? I'm sure Warioware is more popular in Japan than some people might think however I am not positively sure.
-Ganondorf has been in more Smash games than Pit.
-Palutena represents KIU powers really well. It's not like all the characters should have completely different moves (besides Miis)
-Sakurai made the game. Would you have it any other way?

lol At least Wario has his overalls skin. Most characters just have color changes.

But yeah there should be some more trophies and Smash Run enemies in the game if not more of that stuff on the console title, which is unlikely because almost all the Wario titles are handheld ones.
-Theres nothing wrong with the Kid Icarus assist trophys ( heck they are among my favourites) I was just listing them of...
-Uhm.... what do you mean by that, stages? Because Ware is only getting one new stage and I'm just saying that a lot of bigger franchises are getting shafted while KI gets practicly showered with contend..
-There was a much bigger demand for Ganondorf to get a new moveset and yet they did nothing about it.
-Sure... Wario shouldn't get Land based customs because the fart needs more representation... give me a break...
-Actually yes I would love to see someone elses take on Smash.
- That argumant doesn't work since he lost halve of his alt colors AND his most iconic move..
 
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-Theres nothing wrong with the Kid Icarus assist trophys ( heck they are among my favourites) I was just listing them of...
-Uhm.... what do you mean by that, stages? Because Ware is only getting one new stage and I'm just saying that a lot of bigger franchises are getting shafted while KI gets practicly showered with contend..
-There was a much bigger demand for Ganondorf to get a new moveset and jet they did nothing about it.
-Sure... Wario shouldn't get Land based customs because the fart needs more representation... give me a break...
-Actually yes I would love to see someone elses take on Smash.
- That argumant doesn't work since he lost halve of his alt colors AND his most iconic move..
I like how you say "that argument doesn't work" :p
 
I like how you say "that argument doesn't work" :p
Are you beeing sarcastic, no offense just askin'.
And for the record I'm not activly trying to be negative ( hell I'm the one who made the "good things about Wario in Smash 4" thread) nor am I trying to diss Kid Icarus.
 
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