[Upcoming Game] Mario & Luigi: Superstar Saga + Bowser's Minions (October 6th 2017)

Holli Jolli Village? You mean Hoohoo Village? Cause the former is the Christmas town in Partners in Time:



But yeah, two in the mountain area makes sense.

As for other areas without green pipes... hmm, good question. Apparently Teehee Valley didn't have one, so it'd make sense to put one there. Beanbean Airport and Woohoo Hooniversity could have them, since those areas didn't have a warp pipe directly leading there either.
 
So that's what happens when you beat Minion Quest. Interesting way to expand on the main story:

YcLAPOF.png

S9CslPM.png

Source:

https://imgur.com/a/yeZK7
 
Those sprites look fantastic! Why the hell couldn't AlphaDream include that stuff in game?
It didn't even take me that long to make that one. And considering most if its animations are done by moving around the body parts it probably wouldn't have taken long to make a complete spritesheet and animations.
So... if they wanted to save money... they didn't save much...
 
Uh oh...

Looks like they got rid of skeleton Donkey Kong in this new game and replaced him with a generic skeleton...

EDIT: Oh you beat me to it.
 
Last edited:
4/10, to much clouds

Not enough bowser's minions awaiting his return, freaking out when he just crashes down, Bowser's twitchy foot,
Not enough Hermie waving goodbye while the beach ladies surf around him...
seriously, where are they? Was it worth it to show that part from above with clouds in the way? Did they just wanna show off their fancy 3D plane model? (in a game that doesn't have 3D funtionality)
Or did they run out of time that much?
 
Last edited:
Not enough bowser's minions awaiting his return, freaking out when he just crashes down, Bowser's twitchy foot,
Not enough Hermie waving goodbye while the beach ladies surf around him...
seriously, where are they? Was it worth it to show that part from above with clouds in the way? Did they just wanna show off their fancy 3D plane model? (in a game that doesn't have 3D funtionality)
Or did they run out of time that much?

Especialy with the first part of gue credits capturing the origional perfectly
 
I just noticed something, in this scene Bowletta DOES have Cacklettas voice... but not in the final boss fight.... what's up with that?
 
So, in the origional american version, a message arrives from Bowletta, and Lida Lima goes "but if he... she... it..."
One of you guys said this wasn't the case in the German version, that Cackletta doesn't actually refer to herself as Bowletta, and instead, it's Lady Lima who says: "Bowser... I mean Cackletta... i mean... Bowletta... A mesaage has arrived".
Well, turns out, this is exactly how the dialog was re-written in the remake.
 
Also, after seeing some more gameplay footage, I completly agree:
the changed music sounds really unappealing, and I'd much rather have the old Starman and Super Mario World remixes themes.
 
So, in the origional american version, a message arrives from Bowletta, and Lida Lima goes "but if he... she... it..."
One of you guys said this wasn't the case in the German version, that Cackletta doesn't actually refer to herself as Bowletta, and instead, it's Lady Lima who says: "Bowser... I mean Cackletta... i mean... Bowletta... A mesaage has arrived".
Well, turns out, this is exactly how the dialog was re-written in the remake.
Actually, those are 2 different scenes. Bowletta's gender is still called into question. May tumblr never find out about this....

upload_2017-9-28_17-35-34.png

upload_2017-9-28_17-36-38.png

upload_2017-9-28_17-31-55.png

upload_2017-9-28_17-34-3.png
 

The danger/Cackletta remix is now Fawful's battle theme, like in the japanese version of Superstar Saga, I actually like that they went this route, since it just feels more fitting to me, with the song names associating the danger theme with Fawful and all.
 
Back
Top