Haven't started on the HUD yet, yeah.So, got any idea what the HUD will be like? The beta video one is obviously a bit of a placeholder, at least I'm assuming it is.
We're trying to make it as fluid as possible. Adding many kill-methods is one step towards that. I understand that it's not very Wario-like, but it's just more accessible. Throwing enemies before killing them can get annoying.I'm hoping that Wario's abilaties stay close to what they were in the Wario Land games.
Seeing Wario simply jump on enemies, without a ground pound, to kill them, feels pretty weird, even kind of out of character... Wario is known for Shoulder Bashing, Ground Pounding and Lifting enemies, he's not Jump Man...
I'll ask Andy if he could change that. Seems like you guys would prefer that.But there's nothing wrong with having to do a ground pound, it's just as easy as a regular jump...
Yup, definitely. It's one of the biggest differences between Wario and Mario gameplay, in my opinion, and I like it.I'll ask Andy if he could change that. Seems like you guys would prefer that.
It looks like a flash game I'd have played when I was seven. As much as it gives me good memories the game looks like any other Mario based Fan-game I've seen.
I could compared it to the game "Super Mario 63" on an old website I used to go on, as I recall it was a pretty fun game. So, despite how weird the game looks, maybe it'll play out great. Wait and see I guess.
Exactly what CM30 said. Considering we made most of the stuff in those video in like 2-3 weeks, it's fine. Still needs polishing and the level used in the little prototype thing isn't actually in the final game.It looks like a flash game I'd have played when I was seven. As much as it gives me good memories the game looks like any other Mario based Fan-game I've seen.
I could compared it to the game "Super Mario 63" on an old website I used to go on, as I recall it was a pretty fun game. So, despite how weird the game looks, maybe it'll play out great. Wait and see I guess.
I really like this idea! We actually had something similar planned, but it wasn't related to Wario Land. Interesting.These levels could be main levels, optional, or secret.
But i think they shouldn't be grouped together in one world, they should be spread out throught the game
I really like this idea! We actually had something similar planned, but it wasn't related to Wario Land. Interesting.