Making big enemies for small portable games (especially on good old gameboys with the sprite limitation - no more than 10 8x8 sprites on a singular line) isn't the best play. Plus it's time consuming and not practical in most situations (easier...
A while ago, I saw an interesting description of Wario's abilities in the Wario Land games. That being, that he's basically like a playable boss character rather than a traditional platformer protagonist. That not only is he a villain or...
@Goozu If you're asking about what I'm now working, I'm making my own original indie game, think of it as a mix of Mega Man, Wario Land 3 and Super Mario 64. I'll post a gameplay video soon enough when it's actually presentable.
Somehow I can see Ashley being into fanfiction writing and even managing some tabletop sessions. I don't know, she brings me that vibe. That kind of "Teen Titans Raven" vibe. Knowleadgeable but having her secrets, in this case, her passion for...
Make Wario more fun to control/move. (I don't know how to specifically fix).
Make Wario able to run without needing to use that red pipe machine thing at the end of the level.
Make motion controls optional.