Every smth like 6-12 months, there's a Wario Forums user who hasn't posted in years that comes back just to say hi and returns to their slumber. I think this is in relation with the alignment of the stars or something.
oh a lot, Rhythm Heaven, Ace attorney, Kirby, Homestarrunner kinda, most nintendo stuff minus pokemon and uhhh... *insert a bazillion more* things im easy to please when its bright colorful baby games
APE ESCAPE 3?! whatever just happens to be...
I'd like it of they try to orient Waluigi reactions in a certain gameplay style. For example, make Wario's reactions lean more into slow paced puzzle solving while Waluigi's could be more fast paced and offensive.
Now I'm imagining Waluigi in Wario Land, and I think it would be cool if he had seperate transformations/reactions! Like Noise in Pizza Tower
I always liked the idea, its the perfect amount of surprise
Tbf, I don't think there's much of a Mario canon anyways. They could add any characters to any game if they feel like as long they fit. The only real continuity is the fact it's the same characters with the same personalities.
Well overrated means that a game is judged to be better than it actually is, but if everyone is saying that a game is regarded too highly, than the game is no longer overrated because the people who regarded the game as better than it actually is...
Something that people seem to find difficult to grasp is that if everyone agrees on a game being overrated/underrated, it can no longer be regarded as such.
That's what I would prefer too. I feel like it's totally doable to have a fast paced game while focusing on puzzles, they just need to do extra effort on the level design.
I would prefer they go back to the II/3 level of slower-paced puzzle solving for a new Wario platformer, because to me a greater emphasis on speed makes them feel more similar to Mario games. Though I would prefer a speed-focused Wario Land to...
WL1 is a pretty underrated game in the series compared to its sequel so it's nice to see some love for it.
Any other video game franchise you are interested in?
I never really thought about how in Paper Mario, people are so familiar with Mario enemies that they instantaneously know what they're going to do even without using tattle. Like if you're fighting a dry bones or boo, even if it's your first time...