My tower has finally been Pizza'd and my Spaghetti has been Peppino'd.
Edit: I finished the first floor and WOW I DIDN'T EXPECT THE GAME TO BE THAT FUN!
Seriously, I was kinda skeptical about the focus about speed in the game since a lot of...
Tbf, I always thought that every RPG battle system has a major flaw. Even the classic experience based one so for me it being experimental doesn't change much.
This reminds a bit of an RPG I saw called Knuckles Sandwich. It also had microgames for combat. The gimmick seems interesting for sure but I wonder how well it executes.
Looking at the old posts on here really made me wish I came sooner but as you said, there has a been an uptick in activity on here so that's nice. Also thanks for mentioning me, you're pretty cool too!
I miss everyone around here, but I guess life has you coming and going...
I miss Dabbit, and Dreamy, and Terrormisu, and all these other cool people, but I understand that they're kinda just caught up in life
Hey, at least there are other cool...
I wasn't born yet when the game released but I heard it was pretty controversial at the time of its release. It's just that now PM fans grudge the Modern games so much they forgive SPM by comparison + the people that grew up with SPM are now...
Fair enough. From an artistic and cinematic standpoint, Sticker Star is a pretty massive downgrade and even I can admit that as someone who enjoys the game. it's still a charming game though I swear x D
Also fair but WarioWare and Land are also...
I wouldn't say Paper Mario made everything generic. I'd say it was more about changing the charm of the game. I personally think that the modern Paper Mario games have their charm too and it only had a better identity as the series went on (kinda...
It's kind of wonder this hasn't happened for the Wario community considering the lack of Wario Land despite still getting WarioWare games somewhat regularly. The impression of a system people love in a series getting replaced is usually what...
I've said it before and I'll say it again... any system that rewards engagement with money will be the death of the game or community that implements it. It's why most crypto focused games fail miserably, because it ends up becoming a way to farm...