Yeah I was confused about how much of an E Gadd focus Diamond City had. It was a neat setup for a track, but you'd expect a bit more blatant inspiration from the WarioWare series there in terms of the places you visit, scenery, cameos, etc.Tough pick. Wario Colosseum is probably one of my favorite tracks in the whole Mario Kart series. Wish they'd bring it back. Meanwhile, Wario's Galleon/Shipyard is probably the best representation for Wario in the Mario Kart series.
Diamond City is an interesting idea for a track but only feels lightly inspired by WarioWare and seems more fixated on E. Gadd than anything.
Wario Stadium in Mario Kart Wii because I feel like it was the peak of Mario Kart's level design. Even outside of the inherent badassery of it being Wario's creation it's an uber dangerous but also very rewarding level that rewards skillfull drifting and timed tricks with actual reward rather than banging into walls. It's a level I constantly come back to and it reminds me of how much MKWii was the peak of Mario Kart
Wario Stadium? Do you mean Waluigi Stadium from Double Dash/Wii or Wario Stadium from DS/8?
Yeah... I corrected myself after realizing "what the hell, it wasn't named wario stadium in mkwii?" lol
Egadd has worked with Wario before designing things for WarioTough pick. Wario Colosseum is probably one of my favorite tracks in the whole Mario Kart series. Wish they'd bring it back. Meanwhile, Wario's Galleon/Shipyard is probably the best representation for Wario in the Mario Kart series.
Diamond City is an interesting idea for a track but only feels lightly inspired by WarioWare and seems more fixated on E. Gadd than anything.
Hmm sure it's got the locations from the games, but I dunno I guess what I wanted to convey is that it doesn't really evoke a feeling of WarioWare. The overall feeling of the track is just a WarioWare-themed city track like Mushroom City/Bridge. Wario's Shipyard/Galleon isn't based on any specific location from Wario Land but I feel like it captures the overall adventuring vibe of that game.Egadd has worked with Wario before designing things for Wario
Plus E Gadd is definitely rich (can live whereever) and has set up shop in weirder locations than diamond city. (sets up expensive labs outside of haunted locations, has a lab in a volcano, etc)Vacuum Orb
The Vacuum Orb is an orb in Mario Party 7 that is used by Wario and Waluigi. Its effect, when used by a player, is to suck up a number of coins from the other opponents. This orb is one of Professor Elvin Gadd's inventions, ascertainable by the fact...www.mariowiki.com
E Gadd has definitely also had interactions with Wario. Wario even in a deleted Superstar saga cutscene is seen being knowledgable/frequenting E Gadd's coffee shop. (which I could only assume possible if Wario lives in a location where there are Gadd franchises)
Additionally the Diamond City track has the Dojo (kat + ana)
View attachment 15189
its also got club sugar, dribble and spitz taxi company, a gelato place.
They are all positioned very closely to the diamond city layout seen in relation to each other.
I would say its pretty inspired from Diamond City
It even has the same trees, a diamond city tv truck, the diamond broadcast tower (the one with a screen on it), it shows off some warioland references too in the shopping gala as well as the advertisement for a steak buffet.
I would go as far as saying this map is more wario than any of these other race tracks combined as literally no other wario track is canon/linked to anything wario in the slightest.
Unless by warioland you're specifically referencing Shake It not a vary wario stage imo aside from wario slapping his logo on everything which he still does plenty in the GP Diamond City track (there is a golden wario statue in the diamond city track which is a direct reference to wario land). I don't know how a track is really supposed to capture the essense of another game though tbh because its in a racing game and wario games are platformers and micogames. Plus even the enemies in Shipwreck are from Mario Bros. So by your logic like in the E gadd sentiment since the shipwreck has sidesteppers that would make it more fixated on Mario Bros than it being a wario track. Plus there are warp pipes in it that are green (unless you were specifically referencing Shake It, also mario bros), wario's pipes are grey (wl1-2) and purple (wl3-4)Wario's Shipyard/Galleon isn't based on any specific location from Wario Land but I feel like it captures the overall adventuring vibe of that game.
I guess to me it brings to mind the amphibious levels of the first Wario Land game:You might be right that its just difference of opinion. Wario's Shipyard is overall a pretty unique map but for me it felt like Wario's Gold Mine x another underwater level I forgot the name of (I don't like the underwater levels), Wario's Gold Mine is probably my least favorite Wario-centric course.
How I would say Luigi's Mansion tracks capture the soul (maybe not right word because it doesn't capture the gameplay and invents enemies that weren't in Luigi's Mansion) of a Luigi Mansion game in that its a horror game. I would also say Diamond City tracks (GP 1 + 2) do capture the essense (maybe again not the right word) of what Warioware is. The diamond city map is using a clusterfuck of over stimulation and references to disguise not really a whole lot actually going on... just like a warioware game imo. Don't get me wrong I love a good Wariowaring but 200 5 second long microgames still only makes for around 15 min of game play (clusterfuck of over stimulation and references to disguise not really a whole lot actually going on)
Also honestly most of the MK tracks really don't have much to do with their namesakes outside of kind of just spamming assets related to said character. I can think of a couple that actually feel like they were taken from their game though (tik tok clock, bowsers castle having thwomps/bowser spitting fire, hyrule circuit, airship fortress, BIG BLUE BUT THATS A GIMME SINCE FZERO IS ALSO A RACING GAME) but yeah I'd say out of like 170 tracks only 5 capture the essense of the games/characters they are based off of. Just a testimate to how most non-racing genres just don't fully transfer into a racing course.
@Magma Still, am interested in what ways you feel that Wario's Shipwreck captured the feel of Wario Land. I know there is imagry of wario with his viking helmet on (classic wario land power up) and potentially some relation between the wrecked ships in mk and the wrecked ship in wario land. You said it gave you a sort of adventuring vibe. Would you care to elaborate?
I mean most of the warioware stories are in diamond city so I don't know how that's possible. In between each and every microgame and at the start/finish of each character arc from warioware (except maybe upcomming move it which looks like its in a vacation area, might not even be in diamond city)(also except the very start and end of Gold which feature Luxeville)In the WarioWare series you spend most of your times in microgames rather than any specific location so a track based on Diamond City doesn't really bring to mind anything that I remember from the games.