We know they're ghostly beings that appear to have once been some sort of plant, condor, rat or cat, or an eggplant like creature in the case of Spoiled Rotten, but what exactly is their background anyway?
Were they turned into their current...
Gonna be honest, if Nintendo and Illumination make a Donkey Kong movie, they should just remake/repurpose the Return to Krocodile Isle animation as the reveal trailer.
We all know K Rool and the Kremlings will be the villain after Bananza, and...
Yeah experimental battle systems are always a risk in RPGs. It paid off in Undertale, but not so much in the modern Paper Mario games or YIIK: A Post-Modern RPG.
This reminds a bit of an RPG I saw called Knuckles Sandwich. It also had microgames for combat. The gimmick seems interesting for sure but I wonder how well it executes.
Surprised I didn't hear about this one, given it's by the same devs as Psycho Waluigi/Psycutlery, and I interviewed them on Gaming Reinvented a while ago. But yeah, apparently it's WarioWare meets Paper Mario in terms of gameplay style, with...
I truly believe we are close. It's been 17 years and with the massively successful indie games it's inspired, shows people still care. Nintendo would be idiots to not capitalize on it. And with WL4 and Wario World getting brought back on the same...
Just a bit of Mario Kart lol. Skull kart will hopefully be replaced with Mario Kart graphics, but yeah, there are now rival karters that speed up on sight, jump over the player or shoot green shells at them, plus that spiny shell on lap 3...
That's a fair point. When a franchise continues with the same name, people expect it to play the same as past games.
Of course, even if the title changes a bit, people can expect that if previous examples also had a weird title but similar...
Okay maybe not generic. But you have to admit that going from Super Paper Mario to Sticker Star probably gave people whiplash with how big the downgrade was. The later games definitely improved on things a lot, but you only have one chance to...
I think it's because Wario Land and WarioWare coexisted for quite a while, and the series had a lot in common regardless. Paper Mario was an "everything gets dropped and made generic" situation, while WarioWare had lots of its own charm and felt...
I've said it before and I'll say it again... any system that rewards engagement with money will be the death of the game or community that implements it. It's why most crypto focused games fail miserably, because it ends up becoming a way to farm...
Pretty much this too, especially now with things like "verified" users making revenue off of getting big posts... such a feature that, regardless of intention, will result in attempts to farm engagement in any way possible.