I have to admit, I did sometimes. Quite a few of them were a bit too 'generic' for my liking, especially all those seemingly similar jungle levels.
And the secret levels... were arguably some of the better ones. So it makes me wonder... why did we even have the 'normal' versions?
Cause Freezing Fields was better than Slipshod Slopes. Boogie Mansion (mostly) better than Bad Manor. Prism Prison was better than Airytale Castle... so why not just have the secret levels replace their normal counterparts and have some more interesting ideas for the secret ones? The only secret level in the game which felt like a secret level was Launchpad Labyrinth, the others should have been standard levels.
Anyone agree?
And the secret levels... were arguably some of the better ones. So it makes me wonder... why did we even have the 'normal' versions?
Cause Freezing Fields was better than Slipshod Slopes. Boogie Mansion (mostly) better than Bad Manor. Prism Prison was better than Airytale Castle... so why not just have the secret levels replace their normal counterparts and have some more interesting ideas for the secret ones? The only secret level in the game which felt like a secret level was Launchpad Labyrinth, the others should have been standard levels.
Anyone agree?