Do we need some less linear Wario games now?

CM30

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Or in other words, more with the open world style of Wario Land 3?

Cause while 4 was good, the next three Wario games all kind of went super linear in their game structure, and arguably lost quite a bit because of it. See especially Master of Disguise and Shake It, whose game structures were literally a straight line with very little in the way of room to go off the beaten track or explore.

But what do you think? Do we need some new Wario games in the style of 3, with a more open world design?
 
While I don't think that linearity is a big issue for the Wario series, I would like to see something more akin to Land 3.

One of my favorite parts when playing the game for the first time was finding treasure that you didn't need for progression and that you weren't told to find.

Finding optional treasures in those big levels with no objective or hint, just your own wit and instincts really always felt like an acomplishment, so yeah I would like to see someting like this again on a greater scale.
 
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