Hi, it's me again! (man, it's been a while since I started a thread, here...)
A few months ago I had my Wario Land 4 save file go partly corrupt, which I thought was really interesting. I've never read about it anywhere, so I wonder if it's happened to anyone else!
I quit while playing Hall of Hieroglyphs, so I got the continue thing on the menu screen. Then I connected my cartridge to a ROM ripping device I have that's erased my saves in lots of my games (allegedly it has been fixed in a recent update, but I haven't tried it again yet).
Of course, when I put it back in my GBA and turned it on, I was expecting to either be able to continue my Hall of Hieroglyphs playthrough, or get to a menu with no savegames in it. But instead a message I had never seen before popped up. I don't remember what it said, and I don't think I took a picture (stupidly :P), but it basically said that my save data had gone corrupt but that I could continue from the last main save I had made. And sure enough, I could restart from the Entry Passage. Meaning that my quit playthrough of Hall of Hieroglyphs was lost, but I did not lose all data and have to watch the intro again.
Has anyone else experienced this, or at least heard of it? And, what I wonder even more: how can it happen that that part of the data goes corrupt but there's enough to be able to have the player continue from the pyramid? And, what I wonder even more: why did the developers bother to put in something for this, while under normal circumstances save corruption should be quite rare? :o
I've only had save corruption happen in another game once, which is probably an even crazier story. Because that time I didn't use any 3rd-party devices, I was just playing Super Mario Bros. Deluxe and from one day to the next suddenly Japanese characters had appeared in my calendar notes (I do actually have a photo of that, somewhere). That was crazy, as it's not even possible to write Japanese characters in the European release of the game. :P
A few months ago I had my Wario Land 4 save file go partly corrupt, which I thought was really interesting. I've never read about it anywhere, so I wonder if it's happened to anyone else!
I quit while playing Hall of Hieroglyphs, so I got the continue thing on the menu screen. Then I connected my cartridge to a ROM ripping device I have that's erased my saves in lots of my games (allegedly it has been fixed in a recent update, but I haven't tried it again yet).
Of course, when I put it back in my GBA and turned it on, I was expecting to either be able to continue my Hall of Hieroglyphs playthrough, or get to a menu with no savegames in it. But instead a message I had never seen before popped up. I don't remember what it said, and I don't think I took a picture (stupidly :P), but it basically said that my save data had gone corrupt but that I could continue from the last main save I had made. And sure enough, I could restart from the Entry Passage. Meaning that my quit playthrough of Hall of Hieroglyphs was lost, but I did not lose all data and have to watch the intro again.
Has anyone else experienced this, or at least heard of it? And, what I wonder even more: how can it happen that that part of the data goes corrupt but there's enough to be able to have the player continue from the pyramid? And, what I wonder even more: why did the developers bother to put in something for this, while under normal circumstances save corruption should be quite rare? :o
I've only had save corruption happen in another game once, which is probably an even crazier story. Because that time I didn't use any 3rd-party devices, I was just playing Super Mario Bros. Deluxe and from one day to the next suddenly Japanese characters had appeared in my calendar notes (I do actually have a photo of that, somewhere). That was crazy, as it's not even possible to write Japanese characters in the European release of the game. :P