I can definitely see them bringing back more Land characters as cameos, in a similar fashion to Cractus in Move It. As for making all of them regulars of the series, I'm not so sure. Most of the Wario Land villains feel better as one-off...
I would love that! And I think they're already confirmed to be connected because of Cractus appearing in Move It :cractus: and the WL3 and 4 references in Twisted.
Would be dope as hell to see CatBat and Spoiled Rotten appear in the next...
I've said this before and will say this again: Princess Shokora would make a great Fantasy genre stage host. Her comparatively straight-laced nature even in cat form would contrast well against the trouble Dribble and Spitz find themselves in.
Assuming anyone else gets added to the game later down the line (which is sadly kinda unlikely where Wario Land and WarioWare characters are concerned), what Dash Food costumes do you expect them to have?
I know Captain Syrup has a few different...
We know they're ghostly beings that appear to have once been some sort of plant, condor, rat or cat, or an eggplant like creature in the case of Spoiled Rotten, but what exactly is their background anyway?
Were they turned into their current...
Tbf, I always thought that every RPG battle system has a major flaw. Even the classic experience based one so for me it being experimental doesn't change much.
Gonna be honest, if Nintendo and Illumination make a Donkey Kong movie, they should just remake/repurpose the Return to Krocodile Isle animation as the reveal trailer.
We all know K Rool and the Kremlings will be the villain after Bananza, and...
Yeah experimental battle systems are always a risk in RPGs. It paid off in Undertale, but not so much in the modern Paper Mario games or YIIK: A Post-Modern RPG.
This reminds a bit of an RPG I saw called Knuckles Sandwich. It also had microgames for combat. The gimmick seems interesting for sure but I wonder how well it executes.