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What dev team would you all say is best suited to tackle a new Wario Land game? For me, I still stand by MercurySteam.
CM30
CM30
I could see that, though I do worry their games seem to be on the difficult side overall. Can they make an easy platformer?

Cause Wario Land games are never really about good reaction times, precise combat or Metroid Dread levels of difficulty...
I always complain about lack of sleep but I go to bed 5 hours before I wake up. The hell am I expecting?
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CM30
CM30
Join the club lol
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Hotel Horror
Hotel Horror
Valid. I didn't sleep well all week, and then I got offered overtime on Saturday. I ended up sleeping the whole Sunday morning away because I was so tired :sleepinwario:
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God the internet is so boring nowadays. I go on social media and it's just so... samey. How are people this repetitive? How do they enjoy this content?
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Cirta
Cirta
Yeah, I get what you mean but at least there's people making cool projects and art!
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CM30
CM30
Honestly that stuff is the only reason I can stand to use the internet anymore...
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...give me some 9-Volt doddles ideas...
Hotel Horror
Hotel Horror
How about him playing Wario Land on the OG Gameboy? :WLWarioLaughs:
Cirta
Cirta
Maybe him vandalizing a Sega Mega Drive because he thinks Nintendo is better? That could be fun.
Happy 11th anniversary, Undertale!
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Care
Care
It is wild that I was like 13 when I got Undertale for the first time. Made a Steam account just for it and even stayed up all night playing it. Oh how the years go by...
Cirta
Cirta
I have such a weird relationship with Undertale. When I was a younger, I was so traumatozed by Omega Flowey that I was an Undertale hater for like 3 years straight. Now I think it's a neat game.
I've been playing a lot of 2D Mario recently and is it weird that one I had the most fun with was SMB1? There's something so cool about speeding through the levels due to how linear they are the other games just don't have.
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Cirta
Cirta
I would also like to add that I'm playing through SMB2J (aka the Lost Levels) and is having a pretty good time with it (until the level design decides to be stupid and expects to know where random hidden blocks are to advance in the level like in 2-2)
Hotel Horror
Hotel Horror
The old days when Nintendo games were known for being notoriously hard. It's also pretty funny that Nintendo just tweaked a couple things from Doki Doki Panic and called it Super Mario Bros 2 because they thought the original SMB2 was too hard for us :wahlaughback:
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607
607
SMB2J is actually my favourite game in the main-line Mario series.
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