This has been a great time for long lost Wario games. Last month we got Virtual Boy Wario Land and now we're getting Mario & Wario for the first time outside of Japan!
(Although they didn't actually show any parts with Wario. First they didn't...
The gameplay is also much slower than WL4. But again, it's more a feel good game like Kirby's Epic Yarn which was actually made by the same people who worked on Shake It.
Shake It isn't a bad game, but it just feels like a lot was missing.
The...
Exactly! If Wario and Captain Syrup weren't in it, you would never be able to tell this was a Wario Game. It's too casual/feel good, like Kirby's Epic Yarn.
Hell, I think Wario Land 1 had more to offer than Shake It. With the different endings...
Yeah, Shake It definitely felt like a step backwards. The other games were all being more creative than the last one and this one just feels like we're back to Wario Land 1: "Mario but you play as Wario" type thing. Even the artstyle, while...
Mario has learnt a bit from Wario, at least recently. Mario Odyssey and Super Mario Bros Wonder are way more varied than past games.
And yeah, some new transformations are a must. Genuinely disappointed Shake It didn't add any to be honest...
Every 2 Wario Land they seem to change the formula while keeping what worked:
1 & VB - Mario with more rash gameplay
2 & 3 - Added reactions and removed life bar while keeping rash gameplay
4 & Shake It: Escape sequences and kept reactions.
The...
Agreed! The OGs like Fire Wario, Fat Wario, Flat Wario and Zombie Wario are givens. It'd be sick to have new ones too, while still acknowledging some of the OGs.
Not a transformation, but they also cant forget rolling Wario. I loved being able...
Hmm that's a good question. Personally, I'd want the transformations to stick around, and a bit more non-linearity, but I'd then want some new mechanics and ideas too. The best thing about the Wario Land series is that they never get repetitive...
If we get a new Wario Land game, what mechanics would you want it to lean on? I'm kinda torn between 3 and 4.
3 for the fact you can't die and how massive the game is, but I also love the chaos, speed and grunginess of 4.