Ooh, is he gonna be an NPC to talk to, or an enemy, or something like Land 4 where you can throw him around and use him for puzzles?
Or even something else I can't think of?!
If Wario World's an option there's no contest from me. Plenty of strange encounters with high skill ceilings that don't make me feel like I'm waiting for the boss to become vulnerable, like a certain septuple of turtles.
Limited to just the Land...
I don't like how broad the term "puzzle game" is. When I hear "puzzle game" I think of something slower-paced that lets me take my time, to decipher clues or discover how to progress further. That can't be said about games where the main goal is...
I'm not the biggest fan of Shake It's OST, because in a vacuum it sounds good but compared to Kozue Ishikawa's work on the original trilogy or the wide and weird variety from 4, most of the tracks don't stand out to me as capital Wario. That...
I'm pretty sure Waluigi's only appearance in Ware is the amiibo sketch in Gold. Not even any microgames... I have gone on record saying I would like Waluigi to get his own game beforehand, since him suddenly appearing in Wario's spinoffs would be...
I really like his role in Wario Land 4 as another explorer of the Golden Pyramid, oblivious to most of what Wario is encountering and just there to research before abandoning ship once the pyramid starts to collapse. That mini-interview he had on...
I think you can ask the same thing about the women in the hard/super hard mode credits in Wario Land 4 too. It's never explained who they are, and it's vague how 'canon' the whole deal is.
But hey, didn't expect the conclusion to be that the...
Keeping in line with what its prequel employed, Virtual Boy Wario Land has a variety of endings to unlock depending on the player's performance throughout the game. The more coins you collect, the better method of transportation Wario will...
I really like your idea! Honestly as I was reading through it I was like "huh is this supposed to be like Super Mario Land 2?" before reading you noting how it's supposed to be a parallel which I thought was a really cool touch. Wario World has...
I would prefer they go back to the II/3 level of slower-paced puzzle solving for a new Wario platformer, because to me a greater emphasis on speed makes them feel more similar to Mario games. Though I would prefer a speed-focused Wario Land to...
I do think that even in the Japanese version the boss is ridiculously easy, along with the whole game (getting the max of 8 hearts is more than enough to comfortably sponge any hits you may take, and even if you are KO'd you can pay a miniscule...
That's definitely a more interesting finale than the one we got, that's for sure. Kinda surprised Wario World didn't have a final level for its main villain to be honest, Nintendo games are usually really good about nailing that part.
(Yes, I...
(You might want to get cozy for this one... prepare for a LOT of text!!)
Welcome back to another issue of "Ilini played a Wario platformer that isn't called Land and has something to say about it"! Quite possibly the last issue, unless Nintendo...