Does anyone else just prefer forums to social media sites?

CM30

Diamond City Mayor
Diamond City Leader
I know it's probably preaching to the choir here, given anyone reading this is using a forum in 2025.

But I don't know, I just feel like forums are some of the last communities online that feel like actual communities. I actually recognise the people here compared to those likes sites on Reddit, and things are much easier to find that on the likes of Discord too.

Plus, I feel like the moderation is usually better on a forum. Probably because it's not outsourced to some third world country, or handled by someone with no real stake in the community's success like on Reddit or Discord.

What do you think?
 
I think it comes down to the scale of the environment. A more focused forum like this on a somewhat niche topic doesn't generate a lot of community at once, so it's easier to weed out any trolls who do show up willing to pick a pointless fight. Meanwhile, everyone can get on the average social media platform, with restrictions in place like age limits being easy to circumvent, and discuss anything. Plus with search functions, it's all too easy for the terminally online to hunt down people who post about what they don't like as it comes hot off the presses.
 
I've said this more than I count but in forums, things feel more human since it's easier to recognize the people in there. There's a lot less trolls and outright rude people because it's much easier to moderate but also because people will remember if you're being a jerk in a forum since, again, it's easier to recognize people.

Also forums aren't structured like Casinos trying to eat you up as much time as possible to show you ads unlike modern social media. I hate the fact that when I open social media like Instagram (that I only have to talk to friends), you immediately get a video playing shoved in your face to try capture your attention. A forum site primary purpose is to build a community over a niche subject, whereas popular social media is just about making money really.
 
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A forum site primary purpose is to build a community over a niche subject, whereas popular social media is just about making money really.
Pretty much this too, especially now with things like "verified" users making revenue off of getting big posts... such a feature that, regardless of intention, will result in attempts to farm engagement in any way possible.
 
I wouldn't say I "prefer" it necessarily. I'm fond of them but I always felt like they have the significant drawback of being a little too insular and can be intimidating to join as a lot of forums are very established and it can be difficult for newer members to really want to join. That being said, I have a lot of fondness for the "old" internet, before things like "monetization" and "engagement" were a thing.
 
Some forums are hit or miss, but this one is special. It's not toxic and it's just genuinely fun.

It's pretty ironic how wholesome this place is since it's about a greedy bastard who is an antithesis of Mario, steals treasure and thrashes anything that gets in his way.:wargh2:
 
Pretty much this too, especially now with things like "verified" users making revenue off of getting big posts... such a feature that, regardless of intention, will result in attempts to farm engagement in any way possible.

I've said it before and I'll say it again... any system that rewards engagement with money will be the death of the game or community that implements it. It's why most crypto focused games fail miserably, because it ends up becoming a way to farm currency rather than a game people play to have fun. It's why every forum with revenue sharing becomes a hellhole, since everyone's trying to post in every topic for the chance their ads will show up.

It's why Twitter, Medium, YouTube, Quora and so many others are awful now. Well one reason anyway.

And it's because when money is involved, your community or product becomes attractive to two groups you really don't want to see around:

1. Grifters/sociopaths that see making a quick buck as the only thing that matters in life, and are happy to flood the internet with garbage for 'easy' money. Like uh, half of those YouTube commentary channels now.
2. Extremely desperate people from low income areas where the pennies from ad revenue let them live like a king. They're not being malicious, but knowing about the topic being discussed is still treated as less important than saying ANYTHING for the revenue.

This dynamic is why AI slop has overrun YouTube, and why Elsagate was a problem about 10 years ago. The only way to prevent it is to make the community unattractive from a monetary perspective. It's why paid mods annoy/worry me, because the minute money enters the picture, modding becomes attractive to people who see it as a paycheck. The community goes from sharing and collaboration to being all about vicious competition, menial/rote work and attention grabbing.

I wouldn't say I "prefer" it necessarily. I'm fond of them but I always felt like they have the significant drawback of being a little too insular and can be intimidating to join as a lot of forums are very established and it can be difficult for newer members to really want to join. That being said, I have a lot of fondness for the "old" internet, before things like "monetization" and "engagement" were a thing.

Forums can definitely be insular unfortunately. I try to avoid that with Wario Forums though.

Some forums are hit or miss, but this one is special. It's not toxic and it's just genuinely fun.

It's pretty ironic how wholesome this place is since it's about a greedy bastard who is an antithesis of Mario, steals treasure and thrashes anything that gets in his way.:wargh2:

I think it's because of the activity level. It's big enough to have an interesting discussion, but small enough that someone being a toxic asshole will get kicked out quickly.

That and you don't want to drive others away when you're a fan of a series as niche as this one. If you're a Mario or Sonic fan that acts like a jerk, there are still enough other fans of the series that you could still find a friend group/community. If you're a Wario or DK fan that acts like a jerk, well your options get a lot more limited.

Probably also helps that the series hasn't hit any civil war like situations yet, and the community seems to enjoy it overall. Series like Paper Mario and Pokemon are basically a battleground between groups of fans with different often unreconcilable tastes. A new game in those series will get torn to shreds by half the fanbase, while a new Wario game is a cause for celebration over here.
 
Probably also helps that the series hasn't hit any civil war like situations yet, and the community seems to enjoy it overall. Series like Paper Mario and Pokemon are basically a battleground between groups of fans with different often unreconcilable tastes. A new game in those series will get torn to shreds by half the fanbase, while a new Wario game is a cause for celebration over here.
It's kind of wonder this hasn't happened for the Wario community considering the lack of Wario Land despite still getting WarioWare games somewhat regularly. The impression of a system people love in a series getting replaced is usually what cause this kind of drama, that's what happened with Paper Mario. Technically, WarioWare didn't replace Wario Land as they coexisted at one point but many are under this impression and despite that, the Wario Land fans don't usually go out of their way to bash anything the Ware series does.
 
It's kind of wonder this hasn't happened for the Wario community considering the lack of Wario Land despite still getting WarioWare games somewhat regularly. The impression of a system people love in a series getting replaced is usually what cause this kind of drama, that's what happened with Paper Mario. Technically, WarioWare didn't replace Wario Land as they coexisted at one point but many are under this impression and despite that, the Wario Land fans don't usually go out of their way to bash anything the Ware series does.

I think it's because Wario Land and WarioWare coexisted for quite a while, and the series had a lot in common regardless. Paper Mario was an "everything gets dropped and made generic" situation, while WarioWare had lots of its own charm and felt like part of the Wario series.
 
I think it's because Wario Land and WarioWare coexisted for quite a while, and the series had a lot in common regardless. Paper Mario was an "everything gets dropped and made generic" situation, while WarioWare had lots of its own charm and felt like part of the Wario series.
I wouldn't say Paper Mario made everything generic. I'd say it was more about changing the charm of the game. I personally think that the modern Paper Mario games have their charm too and it only had a better identity as the series went on (kinda like how Super Paper Mario was an improvement identity wise from TTYD which was an improvement identity from 64, same thing with TOK, CS and SS).

Even if you don't agree with me, I could give the example of the Sonic community. The Classic fans were mad at the 2000s games and the 2000s fans were mad at the 2010s and I wouldn't say the Sonic Adventure games lacked charm (the 2010s games I could say they did as much as I like them).
 
Okay maybe not generic. But you have to admit that going from Super Paper Mario to Sticker Star probably gave people whiplash with how big the downgrade was. The later games definitely improved on things a lot, but you only have one chance to make a first impression, and Sticker Star was that bad first impression.

And I suspect Sonic has a weird fanbase problem, because the series has gone in so many different directions. Are the games charming? Yes, but every game and piece of media about Sonic has a different feel to it, and different people prefer different things. Which of the different comics or TV shows do you prefer? Do you like the live-action films? Do you prefer the games to be more serious or more light-hearted? Should they be open-world, linear or something in between?
 
Okay maybe not generic. But you have to admit that going from Super Paper Mario to Sticker Star probably gave people whiplash with how big the downgrade was. The later games definitely improved on things a lot, but you only have one chance to make a first impression, and Sticker Star was that bad first impression.
Fair enough. From an artistic and cinematic standpoint, Sticker Star is a pretty massive downgrade and even I can admit that as someone who enjoys the game. it's still a charming game though I swear x D

And I suspect Sonic has a weird fanbase problem, because the series has gone in so many different directions. Are the games charming? Yes, but every game and piece of media about Sonic has a different feel to it, and different people prefer different things. Which of the different comics or TV shows do you prefer? Do you like the live-action films? Do you prefer the games to be more serious or more light-hearted? Should they be open-world, linear or something in between?
Also fair but WarioWare and Land are also pretty different whether that'd be in the gameplay or in mood. Maybe WarioWare 1 and Twisted still had the feels of Wario Land 4 but from Touched and onward things started to deviate (that's actually one of the points of the Not Feeling Great About Wario's Future thread). Though, I guess the transition did help reduce damage compared to Sonic or Paper Mario. Plus Sonic is probably the weirdest franchise that I know so maybe it was a bad example.

Now that I think about it, the most likely reason as to why the Wario community isn't as toxic is simply because Wario Land and WarioWare are not titled the same and are made clear to be different series compared to Paper Mario which includes all the Paper Mario games. If Paper Mario Sticker Star was a spin-off and was called something like Paper Mario Land, I'm sure it would've been received better.
 
Fair enough. From an artistic and cinematic standpoint, Sticker Star is a pretty massive downgrade and even I can admit that as someone who enjoys the game. it's still a charming game though I swear x D


Also fair but WarioWare and Land are also pretty different whether that'd be in the gameplay or in mood. Maybe WarioWare 1 and Twisted still had the feels of Wario Land 4 but from Touched and onward things started to deviate (that's actually one of the points of the Not Feeling Great About Wario's Future thread). Though, I guess the transition did help reduce damage compared to Sonic or Paper Mario. Plus Sonic is probably the weirdest franchise that I know so maybe it was a bad example.

Now that I think about it, the most likely reason as to why the Wario community isn't as toxic is simply because Wario Land and WarioWare are not titled the same and are made clear to be different series compared to Paper Mario which includes all the Paper Mario games. If Paper Mario Sticker Star was a spin-off and was called something like Paper Mario Land, I'm sure it would've been received better.

That's a fair point. When a franchise continues with the same name, people expect it to play the same as past games.

Of course, even if the title changes a bit, people can expect that if previous examples also had a weird title but similar gameplay.

For example, Banjo-Kazooie Nuts & Bolts was expected to play like a normal Banjo game, since the last Banjo game with a subtitle (Grunty's Revenge) played like a normal Banjo title, just on the GBA.

And because Kirby games often have subtitles or different names, people expect them to play like they'd expect. They've just been really good at keeping the core of the series as it should be.

This may also be partly why Super Paper Mario gets less crap than modern Paper Mario. It's still weird, but it breaks away from normal naming conventions too.
 
Facts! Not all change is necessarily good. Nuts and Bolts would've been way less controversial if it wasn't slapped as a Banjo Kazooie game.

I don't grudge Sticker Star as much. I just don't consider it canon to the first 3 games.



Also I might be wrong, but it felt like WarioWare took a risk and it paid off. They added a bunch of new characters but made them interesting and weird enough to suit Wario.

And they took took the minigames from Wario Land 4 and made that the entire game. But to keep it from becoming repetitive, they didn't last longer than 5 seconds, there was over 200 of them and they got faster and harder overtime to keep you on your toes.

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At the end of the day, the gameplay was still fun and it still had the heart and weirdness of Wario. And I'm not sure if any other Nintendo franchise could've pulled this off but him. :wariowindsockthumbsup:
 
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That's a fair point. When a franchise continues with the same name, people expect it to play the same as past games.

Of course, even if the title changes a bit, people can expect that if previous examples also had a weird title but similar gameplay.

For example, Banjo-Kazooie Nuts & Bolts was expected to play like a normal Banjo game, since the last Banjo game with a subtitle (Grunty's Revenge) played like a normal Banjo title, just on the GBA.

And because Kirby games often have subtitles or different names, people expect them to play like they'd expect. They've just been really good at keeping the core of the series as it should be.

This may also be partly why Super Paper Mario gets less crap than modern Paper Mario. It's still weird, but it breaks away from normal naming conventions too.
I wasn't born yet when the game released but I heard it was pretty controversial at the time of its release. It's just that now PM fans grudge the Modern games so much they forgive SPM by comparison + the people that grew up with SPM are now giving their 2 cents too. Now Modern Paper Fans are also growing and that's why we start to see more love for the Modern as well (I've seen lots of people defend CS recently for example)
 
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