Because personally, I thought the designs and concepts of them were absolutely fantastic.
Rollanratl holding up the ceiling was a great twist on the 'load bearing boss' concept:
Hot Roderick was awesome. Probably cause he reminded me of that guy from Top Gear:
Chortlebot was... kind of disturbing, in a neat way. Loved the speeding up circus music!
Bloomsday/Scumflower had a cool name and design, even if the idea was a bit overdone. Nice death scene too:
And Large Fry? Well, a fish chef riding around in a frying pan and shooting missiles at you is certainly a very... Wario Land like boss idea, isn't it?
Anyone else liked the bosses in Shake It, at least concept wise?
Rollanratl holding up the ceiling was a great twist on the 'load bearing boss' concept:
Hot Roderick was awesome. Probably cause he reminded me of that guy from Top Gear:
Chortlebot was... kind of disturbing, in a neat way. Loved the speeding up circus music!
Bloomsday/Scumflower had a cool name and design, even if the idea was a bit overdone. Nice death scene too:
And Large Fry? Well, a fish chef riding around in a frying pan and shooting missiles at you is certainly a very... Wario Land like boss idea, isn't it?
Anyone else liked the bosses in Shake It, at least concept wise?