Is it okay for hypercasual video games to be playable on videogame consoles?

JAGM-Georgy

Wario Fan Supreme
Is it okay for hypercasual video games to be playable on videogame consoles? Is it okay for hypercasual video games to be playable only on cell phones and tablets? And why?

EDIT:

A hypercasual game is, a very simple videogame, just like a mini game, it is not a big videogame, and it can be short.
 
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Uh what do you mean by hypercasual games?

I don't see anything wrong with casual games, but anything with abusive monetisation practices should not be anywhere near a console.
 
A hypercasual game is, a very simple videogame, just like a mini game, it is not a big videogame, and it can be short.

Here is some examples:



 
These mobile types of games aren't acceptable. If it were a Game and Watch, or similar look, intentionally I would be fine with it. But with cheap production value with very little agency and only moving left or right, this is only acceptable if you are willing to play it. Some of it seems like a waste of time in comparison to the time and effort it takes to make a game that's enjoyable for more than one game loop.
 
In Nintendo's case we need a change in approach compared to how the Switch is. It's a handheld and each sibling has a Switch type of situation when you get to it, compared to the Wii being more of the family console. PS and Xbox kinda have that but those consoles aren't looking in the best situation atm.

Like you COULD have cheap mom games on the eshop or whatever, the slop section/mobile section but I don't think the audience is there for it
 
I thought the quality of the games had to be verified in order for the game to be released on Nintendo consoles.
 
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