BooDestroyer
Treasure Collector Extraordinaire
Seriously, what gives? Shouldn't they have had something planned for it by now?
And they also didn't want anyone to know that SPD made it. Even with this, this team still gets no respect for anything else they make.
Why doesn't anyone ever ask Nintendo about Wario Land in any interviews?Yoshio Sakamoto was asked about a 3DS WarioWare in a 2010 interview ...
Perhaps you could sorta use the 3D slider incorporated in a Warioware title. That and use the touchscreen/ accelerometer (like the thing that records your steps) for just as many little gimmicks. In my opinion tho if they did have a Wario game of the 3DS it should be a Wario Land platformer with some sort of multiplayer minigames incorporated in it. Otherwise, yeah a microgame bundle would do but I'm not sure how well it would sell.Why doesn't anyone ever ask Nintendo about Wario Land in any interviews?
Aaanyway...
I think one of the reason we haven't gotten one yet COULD be because the 3DS's gimmick doesn't create a unique way of playing microgames the way the gyroscope, the touchscreen and the wiimote did.
Maybe they think just making a button controlled Wario Ware like the first one but in 3D isn't going to sell enough. (Although that's exactly the kind I personally would like to see)
Although I guess they could sort of combine the previous gimmicks. There could be levels that use the gyrocontrols of the 3DS the way Touched did (heck, there could even be microgames taken straight from that game), some that use the stylus and some that just use the usual button controls.
But honestly, I'd even settle for a remake of the first two games (maybe as a pack?) at this point.
Twisted never got released in Europe so it'd be a chance to let european players who don't want to import stuff try the game out.
(Also maybe people who've only seen Smash bros Wario until now can then finally see that Wario, even in Wario Ware is not just all about poop and fart jokes and other toilet humor, since the early games don't focus on that as much... then again, not even the later games focus on it much... actually, only Smash focuses on it. Damn you, Sakurai! >.<)
How would that work?Perhaps you could sorta use the 3D slider incorporated in a Warioware title.
For 2D play perhaps the game could be programmed to have a different effect and see something different from what it was before, like an opacity level. On 2DS it could be the D-pad up or down.How would that work?
Also it would be problematic for the 2DS.
Their later games like Rhythm Heaven Fever and Game & Wario (over here with the former, at least) might have partly flopped because when people found out that he worked on them, they assume that they're just as "poisonous" as Other M.
So Sakamoto and his team have all broken down and moved into EAD.