Really Ilini
#2 Captain Syrup Apologist
Wario Land 4 is most well-renowned for, once again, flipping the series' gameplay loop on its head. While the original Wario Land and its Virtual Boy sequel were more in line with Mario's platformers, and II and 3 honed in on the slower-paced puzzle solving that was present, 4 implements a new layer of folded level design in an incredibly unique way: once the level's frog switch is pressed, a timer begins to count down as the level itself begins to warp and fall apart, with the new goal being to return to the exit portal Wario arrived from before the clock strikes none. The moment you hit the switch, Wario himself brings this feature to your attention, by describing the best way to handle it...
"H-H-H-HURRY UP!" 
Thanks to the increased power of the Game Boy Advance, this is the first Wario Land that includes voice clips for our antihero, delivered by Charles Martinet. By far his most iconic line in this game is that "hurry up", and it's easy to see why. It sums up the main goal of the game perfectly, while displaying that commanding Wario attitude in full force. It's no wonder most people associate that line with this game... but if we ignore Wario's instructions, and slow down to observe instead, we might just find that this is no origin story for such a line.
While this was the first Wario game to include voice acting, it wasn't the first game to include Wario and voice acting for him. As the Nintendo 64 was released years prior and had plenty more power than the compactly designed GBA, certain Mario spinoff games where Wario was present were also opportunities for Martinet to flex his chops. His Wario voice debuted in Mario Kart 64 in 1996, but for the purpose of this thread we want to take a look at Mario Golf, released in 1999.
Thank goodness for other people doing the hard work for me! If we take a listen to this collection of Wario's voice clips from the game, we'll make a shocking discovery at 11 seconds: one of his lines is "Hurry up, will ya?", obviously meant as a sort of heckling for when another player is taking too long. While some may look at this as an odd coincidence, in the grand scheme of things, it makes me think further.
Nintendo are no strangers to reusing voice clips for their characters, and during this era, Wario's in particular got a lot of use in his own games. You can spot some more in that very Wario Golf 64 video, with some of the laughs being reused in Wario World, and the "mama mia!" at 15 seconds also being used in WL4. This raises what I hope may be an interesting question... since Wario Land 4 was released in 2001, 2 years after Mario Golf and 1 year after Wario Land 3, is it possible that the "hurry up" voiceline was not only reused for Wario Land 4, but also inspired such a chaotic time-based mechanic to be added?
Well unfortunately, I can't say this question's answer if I don't have it. This is merely speculation after pointing out a connection, and it may not be the most farfetched connection out there. After all, some other characters such as Mario, Luigi and Peach also say "hurry up" in Mario Golf, and Wario's line in Land 4 doesn't exactly sound identical to how it does in Golf, though that might be the GBA's compression and general audio distortion the game uses in play. Regardless, it's an interesting theory that seems to not have any inquiry or confirmation from the developers of Wario Land 4. Do you think it was possible that Wario getting impatient over a golf game is what spiraled him into hisfourth fifth platforming adventure?
"H-H-H-HURRY UP!" 
Thanks to the increased power of the Game Boy Advance, this is the first Wario Land that includes voice clips for our antihero, delivered by Charles Martinet. By far his most iconic line in this game is that "hurry up", and it's easy to see why. It sums up the main goal of the game perfectly, while displaying that commanding Wario attitude in full force. It's no wonder most people associate that line with this game... but if we ignore Wario's instructions, and slow down to observe instead, we might just find that this is no origin story for such a line.
While this was the first Wario game to include voice acting, it wasn't the first game to include Wario and voice acting for him. As the Nintendo 64 was released years prior and had plenty more power than the compactly designed GBA, certain Mario spinoff games where Wario was present were also opportunities for Martinet to flex his chops. His Wario voice debuted in Mario Kart 64 in 1996, but for the purpose of this thread we want to take a look at Mario Golf, released in 1999.
Thank goodness for other people doing the hard work for me! If we take a listen to this collection of Wario's voice clips from the game, we'll make a shocking discovery at 11 seconds: one of his lines is "Hurry up, will ya?", obviously meant as a sort of heckling for when another player is taking too long. While some may look at this as an odd coincidence, in the grand scheme of things, it makes me think further.
Nintendo are no strangers to reusing voice clips for their characters, and during this era, Wario's in particular got a lot of use in his own games. You can spot some more in that very Wario Golf 64 video, with some of the laughs being reused in Wario World, and the "mama mia!" at 15 seconds also being used in WL4. This raises what I hope may be an interesting question... since Wario Land 4 was released in 2001, 2 years after Mario Golf and 1 year after Wario Land 3, is it possible that the "hurry up" voiceline was not only reused for Wario Land 4, but also inspired such a chaotic time-based mechanic to be added?
Well unfortunately, I can't say this question's answer if I don't have it. This is merely speculation after pointing out a connection, and it may not be the most farfetched connection out there. After all, some other characters such as Mario, Luigi and Peach also say "hurry up" in Mario Golf, and Wario's line in Land 4 doesn't exactly sound identical to how it does in Golf, though that might be the GBA's compression and general audio distortion the game uses in play. Regardless, it's an interesting theory that seems to not have any inquiry or confirmation from the developers of Wario Land 4. Do you think it was possible that Wario getting impatient over a golf game is what spiraled him into his
