This thread might be closed, but I'll just copy-paste my thoughts while it's still up. A slight edit to reflect my thoughts since playing Snapped, but otherwise, they remain exactly the same.
First off, I enjoyed the game, but I can definitely say it's the second weakest WarioWare game I played (the absolute weakest being Snapped. G&W is playable, at least)
Now, let's get to the minigames. I like Gamer the most for some reason. Ashley is also fun, and Patchwork isn't bad, either. The others aren't the best, but I don't hate them enough to complain...
...except for Design. Seriously, who thought that minigame was a good idea? You are supposed to draw lines, circles and such a specific size. If you're like me, you had to guess the sizes of these things and hope you got lucky. Once I finally got lucky, I never went back to it ever again.
The unlockables are a great addition, and I'm still working on getting all of them. Of course, I like sound tests for some reason, so I'm trying to unlock those especially. The thing I hate, though, is that the next thing is always random, so I have to hope I'm lucky there, too.
The story is typical WarioWare fun, and that's always a good thing, so no complaints there.
Overall, it's a good game but it's not as good as most of what came before, and I'm unsure of any hopes of a more traditional installment on the Wii U, though I can respect that they probably wanted to try something different. If this idea gets used again, I hope it gets more refinement, but it was a good first try.