Eh I wouldn't go that far. Shake It felt like a somewhat less interesting Wario Land 4 to be honest. It's very Wario Land by the numbers overall, in that you've got your typical gameplay and moves, 3-4 of the most common transformations, a...
Exactly! If Wario and Captain Syrup weren't in it, you would never be able to tell this was a Wario Game. It's too casual/feel good, like Kirby's Epic Yarn.
Hell, I think Wario Land 1 had more to offer than Shake It. With the different endings...
Yeah, Shake It definitely felt like a step backwards. The other games were all being more creative than the last one and this one just feels like we're back to Wario Land 1: "Mario but you play as Wario" type thing. Even the artstyle, while...
Yeah, Shake It definitely felt like a step backwards. The other games were all being more creative than the last one and this one just feels like we're back to Wario Land 1: "Mario but you play as Wario" type thing. Even the artstyle, while...
Mario has learnt a bit from Wario, at least recently. Mario Odyssey and Super Mario Bros Wonder are way more varied than past games.
And yeah, some new transformations are a must. Genuinely disappointed Shake It didn't add any to be honest...
Mario has learnt a bit from Wario, at least recently. Mario Odyssey and Super Mario Bros Wonder are way more varied than past games.
And yeah, some new transformations are a must. Genuinely disappointed Shake It didn't add any to be honest...
Every 2 Wario Land they seem to change the formula while keeping what worked:
1 & VB - Mario with more rash gameplay
2 & 3 - Added reactions and removed life bar while keeping rash gameplay
4 & Shake It: Escape sequences and kept reactions.
The...
Agreed! The OGs like Fire Wario, Fat Wario, Flat Wario and Zombie Wario are givens. It'd be sick to have new ones too, while still acknowledging some of the OGs.
Not a transformation, but they also cant forget rolling Wario. I loved being able...
Hmm that's a good question. Personally, I'd want the transformations to stick around, and a bit more non-linearity, but I'd then want some new mechanics and ideas too. The best thing about the Wario Land series is that they never get repetitive...
I was thinking it would be fun if the date was a goroawase number pun but unfortunately it's a still kinda a stretch for Wario
"wa" could be short for 1 if you say ichi like wan, "ri" could be short for 6 (roku, but again a small stretch) and...
Every 2 Wario Land they seem to change the formula while keeping what worked:
1 & VB - Mario with more rash gameplay
2 & 3 - Added reactions and removed life bar while keeping rash gameplay
4 & Shake It: Escape sequences and kept reactions.
The...
It'd be cool if they brought together a bunch of things throughout the WL games as well as a bunch of characters from Land and Ware all in one game. Kinda like what this Paper Wario fan game is doing