It's already time for me to round out my discussion of this trilogy, because I'm officially hooked on the good Professor! Again, I must spoil my lengthy writings, but if you want a summarized opinion... consider my socks rocked!!
I was actually a bit worried about that when I got Pizza Tower but thankfully it's not a hard game at all if you're just looking to complete it. It's more similar to something like old Sonic games where a decent player will breeze through it...
There is also definitely a tendency for recent games to be designed around high ceilings, that is to say the ability for a player to perform perfectly takes a lot of skill. Pizza Tower is a good example, having a player character with a ton of...
Yeah I do agree with this. It's one reason I don't play that many platformers or Metroidvanias anymore, because those genres seem to have begun synonymous with 'extremely difficult gameplay' first and foremost.
It feels rare for a 2D platformer...
There is also definitely a tendency for recent games to be designed around high ceilings, that is to say the ability for a player to perform perfectly takes a lot of skill. Pizza Tower is a good example, having a player character with a ton of...
Yeah I do agree with this. It's one reason I don't play that many platformers or Metroidvanias anymore, because those genres seem to have begun synonymous with 'extremely difficult gameplay' first and foremost.
It feels rare for a 2D platformer...
Yeah I do agree with this. It's one reason I don't play that many platformers or Metroidvanias anymore, because those genres seem to have begun synonymous with 'extremely difficult gameplay' first and foremost.
It feels rare for a 2D platformer...
Hm... I think this is partially personal taste speaking, but there is a point that a fair chunk of recent popular games have a level of difficulty higher than average. I would say the type of difficulty is different from older games; many older...
So over the past few years, it seems like people have been obsessed with difficulty in games, and more specifically what people call "good" difficulty. This kind of annoys me, not because I dislike difficulty, but I'm kinda getting tired of how...
Hm... I think this is partially personal taste speaking, but there is a point that a fair chunk of recent popular games have a level of difficulty higher than average. I would say the type of difficulty is different from older games; many older...
So over the past few years, it seems like people have been obsessed with difficulty in games, and more specifically what people call "good" difficulty. This kind of annoys me, not because I dislike difficulty, but I'm kinda getting tired of how...
Favorite WarioWare is still D.I.Y.! Though that may change if I ever get around to playing the newer ones.
I'm sorry to say picking out my favorite microgames from each title would be quite arduous, so I'll just say one I'm particularly fond of...