This time you'll actually get to use the movement options in proper levels. You see the challenge levels (the WL4 inspired ones) feature two rankings, one for exploration/coins and the other purely for speedrunning/time
This looks incredible!! From this trailer alone I can tell how much of a love letter it is to every Wario-related game. I'd be fascinated to see how all of these elements intersect together when I play it. Can't wait!
I think this mechanic moreso depends on the type of game the developers want to design. 1 and VB have their systems mostly due to not having a different direction than "slightly different Mario" yet, but in II and 3 the invincibility feels very...
The game is apparently 95% decompiled, which means soon it should be way easier to modify the game or port it to other systems:
https://decomp.dev/TsilaAllaoui/warioland4
So, anyone else excited for this? I'm now picturing how crazy Wario Land...