Things you don't like about Wario Land 4?

Cirta

Previously known as NacklesK
Diamond City Insider
I'm pretty sure everyone here likes Wario Land 4 as it's by far the most popular Wario game, but no game is perfect, right?

Personally, the two complaints I have about the game:

  • A) It's way too short and easy. And yes, I know there are difficulty options but still, it doesn't necessarily fix the issue as the difficulty is those modes feel kinda artificial. I wish the Golden Passage was a full length 4-stage world. Since it has to be the last one, it would've perfect to have the hardest levels in them. As well as make the game longer.
  • B) The Emerald and Ruby passage are really boring. They are really easy and most levels don't really have really interesting gimmicks.
 
Definitely the game length and difficulty. I get why it's the way it is there, the game is really ambitious when it comes to not reusing resources for multiple levels in a row (every stage has at least 2-3 unique tilesets and backgrounds plus its own unique music, bonus CD music, enemies and mechanics, etc), but it does mean it's all over in a flash. Would have been nice to have an extra level in each passage, or another passage or two altogether.
 
Only complaint that comes to mind, is you only get to kill Spoiled Rotten once.
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Yeah it would be neat to have a way to refight Spoiled Rotten at least. I get why they don't want you to have to defeat it every time you beat the final boss and see the other bosses revived, but they could just make it so you could enter the door to the boss arena and fight it at any time. Heck, the postgame could just let you fight any of the bosses at anytime instead of making you have to beat the Golden Diva again for another shot.
 
Exactly! It could be a simple gimmick like hold L and R for five seconds and WHAM! you can re fight Spoiled Rotten again. Or any boss.
Or they could just boss make the boss not disappear after beating the game. I feel like that's such an obvious solution , so much I thought it was how it worked before seeing this. Why did Nintendo do that?
 
Or they could just boss make the boss not disappear after beating the game. I feel like that's such an obvious solution , so much I thought it was how it worked before seeing this. Why did Nintendo do that?
I guess since she's more of a tutorial boss, they thought people wouldn't be interested in re fighting her? I really wish they came up with some cool way to bring Spoiled Rotten back though.

Kinda like what Pizza Tower did with The Doise
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