More unused WL1:SML3 sprites

Discussion in 'Wario Land' started by ShyGuyXXL, May 17, 2017 at 5:29 PM.

  1. ShyGuyXXL
    Tired

    ShyGuyXXL Harbinger of binge sminge Staff Member

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    I was looking at the sprites of various WL1 bosses and I came across some unused ones that haven't been documented on the Cutting Room Floor yet.

    There are these tongue and Wario sprites that were located in the Funfun sheet...
    Unused funfun sprites.png
    Unused funfun sprites2.png

    Looks to me like funfun used to have more tongue attacks than what he has now. The Wario may have been used for when he catches you with it.
    Here's what it may have looked like:
    mockup.png

    Who knows why it went unused. Maybe they thought it was already too difficult.... (which it isn't).

    If I come across any more unused sprites I'll post 'em here.
     
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  2. The 3rd Wario Brother
    Cloud_9

    The 3rd Wario Brother Worlds greatest treasure hunter.

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    I wonder how Funfun would digest Wario? Of course Wario would just do the regular death animation, Its kinda weird only small Wario gets eaten. Though why do extra effort to scrap it. The tongue doesn't really fit, Remember his toungue was pointy.

    I would assume that the battle was exactly they same but the tongue looked different. The might've been used for something else, i have no way of knowing but i just makes sense in my head.


    Aslo WL:SMB3? Land, not Bros.
     
  3. ShyGuyXXL
    Tired

    ShyGuyXXL Harbinger of binge sminge Staff Member

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    Fixed. ^^
    Maybe there used to be a second bigger sprite but they had to replace it when making the other tongue.
    Or maybe the sprite isn't for going in but for coming out so when you're big you come out small and when you're small you die immediately. Dunno.
     
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  4. ShyGuyXXL
    Tired

    ShyGuyXXL Harbinger of binge sminge Staff Member

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    This isn't really unused but...

    Something that always bothered me is how improperly Bobo's sprite was tiled.

    His beak was almost always cut off on two sides!
    [​IMG]
    Which is even more frustrating since almost all the tiles you would need to make it look really good are all in the tileset! They just had to be animated properly.

    So I made a corrected version:
    Bobo-tiled-properly.gif
    I also fixed a few inconsistent stray pixels here and there.
     
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  5. ShyGuyXXL
    Tired

    ShyGuyXXL Harbinger of binge sminge Staff Member

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    Found more unused tiles!

    This time from the ghosty boss.
    He has tiles for his arm moving, like he's throwing something. Most likely the coins of his purse.
    Also, his purse actually opens, which it doesn't do in the game.

    Ghost-unused.gif
    Here's my mockup.

    Why was this not used though? Instead, the coins just sort of pop out of the closed purse. Did they just forget it?

    There are also sprites of the purse without the ghost...

    purse.png

    Maybe, since the ghost is flickering to create the transparent effect.... maybe the purse was supposed to be solid, so they would've layered it above the ghost's sprite without the flickering.

    As a sprite artist, all of this makes me disappointed that so much was either rushed, forgotten, scrapped or just not implemented correctly.
     
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  6. CM30
    Happy

    CM30 Administrator Staff Member

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    Hmm, I should write an article about this stuff...
     
  7. ShyGuyXXL
    Tired

    ShyGuyXXL Harbinger of binge sminge Staff Member

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    I'll see if I can find any more stuff.
     
  8. CM30
    Happy

    CM30 Administrator Staff Member

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  9. ShyGuyXXL
    Tired

    ShyGuyXXL Harbinger of binge sminge Staff Member

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    Ghost duck? SXD

    That's a pirate goom ghost. :STongue:

    ghostspearman.gif

    Also, I don't think the throwing animation was necessarily a different attack, I think it was just supposed to be an animation for the current attack. Just that instead of the coins popping out of his purse he throws them out himself.
     
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  10. ShyGuyXXL
    Tired

    ShyGuyXXL Harbinger of binge sminge Staff Member

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    Found something else. ^^

    Wah-hah-hah-hah~
    laugh.gif
    This was among the title screen sprites.
    Wario was probably supposed to laugh at the duck after "conquering" the S.S. Tea Cup before turning to the player and giving a thumbs-up.

    Note that it's difficult trying to piece together a bunch of tiles that are very similar to each other so it may not have supposed to look exactly like this but this way it made the most sense to me.
     
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  11. Vampfox
    Chatty

    Vampfox Wario Fan Supreme

    God that tongue attack seems so wrong.:wurgh:

    It's awesome how it's still possible to find new unseen stuff in an old game.

    Thanks for sharing.
     
  12. 607
    No Mood

    607 Master of Disguise

    Very interesting!
     
  13. ShyGuyXXL
    Tired

    ShyGuyXXL Harbinger of binge sminge Staff Member

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    Nothing major, but the penguin has tiles for moving eyes that weren't used, as far as I can tell.
    Ping.gif
     
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  14. ShyGuyXXL
    Tired

    ShyGuyXXL Harbinger of binge sminge Staff Member

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    Oh and also, I'm not sure about this... puff.
    puff.png
    It was among the penguin sprites but I don't remember seeing it anywhere in the game.
     
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  15. CM30
    Happy

    CM30 Administrator Staff Member

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    Nope, definitely doesn't seem to appear in the actual battle.
    I always got that creature confused.
     
  16. That sprite would make a good emoji if you scale it down a bit.
     
    Last edited: May 19, 2017 at 1:23 PM
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  17. ShyGuyXXL
    Tired

    ShyGuyXXL Harbinger of binge sminge Staff Member

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    Here ya go. ^^
    laugh2.gif
     
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  18. CM30
    Happy

    CM30 Administrator Staff Member

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    Added:

    :WLWarioLaughs:
     
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  19. ShyGuyXXL
    Tired

    ShyGuyXXL Harbinger of binge sminge Staff Member

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    That was our first WL1 emoticon. :WLWarioLaughs:
    There should be more :STongue3:
     
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  20. Juan "Shantae" Schwartz
    No Mood

    Juan "Shantae" Schwartz Half-Genie Hero Diamond City Insider

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    :WLWarioLaughs::shantdance2:DrStein:
     
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