Hm... Maybe. He's pretty boring. One of things I love about the WarioWare cast is how crazy and fun they are. Young Cricket has got to be the most, well, normal of the crew. If they make him a more fun character then I would be happy for him to continue to appear in the series.
Regardless of...
I never really cared about WarioWare having a story. My love for it came from the fact that it would surprise you. WarioWare wasn't just wacky and zany, it was downright bizarre. Mona pulls out a monkey wearing a visor to shoot bananas at cop cars. I mean just look at this!
The words...
I think it goes without saying that WarioWare didn't need to give their characters dialogue. The humor was all visual and surreal. The humor took a completely different turn in Gold. It seemed... generic. Instead of the stylized and out-of-this-world humor of the old WarioWare.
Having cute characters in a Wario game is fine. Even cute levels. But the overall game should not be predominantly cute.
Shake It wasn't "cute" per say but it lacked the edge that the other Wario Land games had. The sound design didn't have that same wham BAM! The aesthetic were gorgeous but...
With the recent Ware games and Shake It I've noticed Wario starting away from the bizarre and ugly games of the GBA/Gamecube era. Sure they're still "weird" but not on a WTF eye popping level. It's more of a quirky cute kind of weird. And that's my issue. The Wario brand was slowly getting...
A sequel could greatly improve ipon the original. Let's do that.
Of course it's been so many years it wouldn't be called Wario World 2 it would be called Wario World Returns. Or maybe Wario World: Return of the Black Jewel.
I don't know. Mario Kart Tour can put Wario in a cowboy outfit and Camelot can turn Wario into a monster possessed by a tennis racket. I don't know if there's as many restrictions on Wario as we all think. Even if these guys do have to ask another studio to use Wario it doesn't seem like it's...
What's interesting is that Wario did appear in SM64DS. Daisy also found her way into Super Mario Run. I feel like the mainline Mario games are have the freedom to use whatever they want. But spin offs made by different studios are more restricted. Remember that recent interview about Paper...
In Super Mario World you could move in all directions but it was slow and floaty. It would slowly go upwards if you didn't touch your controller, but moving it downwards is neccessary for the level "Tubular".
Its totally a sequel though. They acknowledge the events of the first game in it.
Also, once again we assume that because we don't see the Stork return baby Wario home that he became an orphan but we have absolutely no evidence to suggest that this happened. The stork doesn't leave. It stays...
Yoshi's Island DS? You mean that sceme where Baby Wario wanders off with some bandits at the end. That doesn't mean he didn't eventually go back to his parent(s).
It's too ambiguous to know what eventually happened to Wario.
Believe it or not I still try to work on this in my spare time. Here's some art for an enemy called Globlins.
Globlins are monsters commonly seen inside caves. These slimy pests are more annoying than threatening. They carve their nests in cave ceilings and drip down when they detect an enemy...