This is a frequently asked question, but just hear me out, as I kind of want to point some specific details not often brought up. Throughout the N64 and the Gamecube era, There actually existed a subset of Mario "fans" (I use that term very loosely) that claim the Mario franchise had no actual mainline entries after SMW2: Yoshi's Island. By this of course, they are referring to 2D games. It's a stupid rebuttal, but that's besides the point. The actual point is that throughout the N64 and GC era, While Mario focused on evolving and experimenting mostly with the main titles being in 3D, Wario and Yoshi would ultimately take the reign and fill the void for Mario's 2D adventures, Both of which eventually, also kept Mario completely from appearing.
Wario Land's sequels are just one example, But Yoshi was also headed in this direction with Yoshi's Story, which didn't even feature the plumber as a baby. And obviously, around these two eras, we got a lot of Wario Land games, along with Wario World. However, in 2006, Mario would return to his 2D formula in New Super Mario Bros. Something that, at the time - Was praised as the series "returning to it's roots after long abandoning them two decades ago". Throughout the Wii era, Mario would go on to be utilized far more with his own games, and While Shake It!! released in 2008, Guess what else released the very next year?
New Super Mario Bros. Wii.
...I've complained a lot about NSMB's success going to Nintendo's head, but I can't help but feel they also may have been what killed off Wario's adventure entries. For one, they were far cheaper to produce and were giving far better profits. (NSMBWii infamously outselling both of the Galaxy games combined) But even then, with the interest in 2D Mario fading away after it was milked dry... I'd hope that the 2020's would be the best time for Wario to make a comeback...?
maybe? please? What do you all think?
Wario Land's sequels are just one example, But Yoshi was also headed in this direction with Yoshi's Story, which didn't even feature the plumber as a baby. And obviously, around these two eras, we got a lot of Wario Land games, along with Wario World. However, in 2006, Mario would return to his 2D formula in New Super Mario Bros. Something that, at the time - Was praised as the series "returning to it's roots after long abandoning them two decades ago". Throughout the Wii era, Mario would go on to be utilized far more with his own games, and While Shake It!! released in 2008, Guess what else released the very next year?
New Super Mario Bros. Wii.
...I've complained a lot about NSMB's success going to Nintendo's head, but I can't help but feel they also may have been what killed off Wario's adventure entries. For one, they were far cheaper to produce and were giving far better profits. (NSMBWii infamously outselling both of the Galaxy games combined) But even then, with the interest in 2D Mario fading away after it was milked dry... I'd hope that the 2020's would be the best time for Wario to make a comeback...?
maybe? please? What do you all think?