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  1. Daniel Primed

    The minds behind Wario

    Another cool post. I did a bunch of research for the Credits section of my book where I profiled all the developers who worked on Wario Land 4. It's about 9 pages, so I can't really paste everything in. It casts a wider net, but the profiles are quite short. If you haven't been there already...
  2. Daniel Primed

    Wario Interviews/Development stuff repository

    Fantastic resource. I'm going to add this to the Suggested Readings page for the online web portal for my book. In my research, I haven't come across any other interviews.
  3. Daniel Primed

    Is Sabrewulf like Wario Land 4?

    Rare. It's a remake of one of their older games.
  4. Daniel Primed

    Super Smash Bros Crusade

    The character drawings are quite crude, but it's kind of amazing seeing something like this. It's very much a fan production by the looks of things. They clearly put in a lot of effort to produce something like this.
  5. Daniel Primed

    Zelda Link's Awakening: Mysterious Woods music

    Yeah, the bass does sound like it would fit well into a Wario game. Probably Wario Land more so than the others, in my opinion. The GameBoy doesn't really have a broad sound palette, though, so a lot of GB tracks could probably be regarded as sounding Wario Land-esque. For example, I beat...
  6. Daniel Primed

    Can you remember the first time you saw Wario in a game?

    Don't mind me resurrecting this thread... I distinctively remember seeing the cover art for SML3: Wario Land, possibly in a games catalogue or from one of those posters pack in with other GB games. I have a real fondness for the original Mario artwork and so I used to spent a lot of time...
  7. Daniel Primed

    The Online Gaming Thread - Come Here To Hook Up With Others Online!

    I don't play many games online, but my 3DS friend code is 0189 9754 7354 and my PSN is danielprimed, I think. Feel free to add me. :)
  8. Daniel Primed

    The Super Smash Bros. for Nintendo 3DS Online Thread!

    I haven't picked up Smash yet, but my friend code is 0189 9754 7354. The amiibo figures will work with the 3DS version of Smash. Nintendo will release a wireless adaptor that can transmit amiibo data to the 3DS. I think NFC will be built into the New 3DS's bottom screen, so it won't require an...
  9. Daniel Primed

    Game Design Companion: A Critical Analysis of Wario Land 4

    Hi, I'm Daniel. I wrote Game Design Companion. I gave an introduction to the book here on Wario Forums. I think it'll answer most of your questions. Basically I explore every part of Wario Land 4 and make sense of its design and why it was put together in the way it was. People have said that...
  10. Daniel Primed

    Wario Land 4 - Super Hard Mode

    This is a good description. The challenges are stricter and lead the player towards more nuanced play. In my mind, hard and super hard are distant from the core of the game. Having that leeway, that freedom, to express yourself in the game is important. I prefer more emergent and open gameplay...
  11. Daniel Primed

    Anyone here ever played the Virtual Boy Wario Land?

    It's on my list of games to play. Maybe we can play it as a community? It's not so long. How does it stack up to the other Wario games?
  12. Daniel Primed

    A few Wario Land 4 drawings

    Thanks. I got used to doing Wario's face really quickly.
  13. Daniel Primed

    A few Wario Land 4 drawings

    Last year I started to practice drawing again (I hadn't really done much drawing since I was a kid). The publisher of my Wario Land 4 book suggested that I do a few sketches that we could put in the chapter breaks, but it didn't really suit the final layout, so we left them out. I thought that...
  14. Daniel Primed

    Wario Land 4 - Super Hard Mode

    I've been recently watching a few Wario Land 4 speed runs, and I wanted to ask the community about super-hard mode. What do you think of Super hard mode in Wario Land 4? How did the changes transform the gameplay from normal mode? How did you play differently in this mode? For more info on...
  15. Daniel Primed

    Poll What did you like/dislike about Wario Land Shake It?

    I don't like how the level design was a step back from Wario Land 4 and how they didn't iterate more on the motion-control challenges. The level challenges are quite simple and don't build in complexity and variation like in Wario Land 4. I also didn't like how it was easy it miss things in the...
  16. Daniel Primed

    Poll What kind of Wario Land game do you prefer?

    You're only shown which levels you're meant to do next once, and often you're shown several of these levels at once. Although the hidden figure drops hints, he's easy to overlook (you have to go back to the start area) and he only tells you the next level in the main story thread. So it's easy...
  17. Daniel Primed

    GDC: A Critical Analysis of Wario Land 4

    Last December I released a 600-page game design book on Wario Land 4. It's currently discounted to $4.99 to celebrate the game's release on the Wii U eShop. Here's a bit of an introduction: The book is broken into several main sections: Need to Know -I introduce the game mechanics, game...
  18. Daniel Primed

    Is Wario Land 4 just a really impressive game in general?

    There's a lot of great design that can be found in many games and most developers put a great deal of effort into their work. Wario land 4 isn't unique in that regard, but it's still very cohesive platformer with all the excellent trappings of a first-party Nintendo game.
  19. Daniel Primed

    Where should the Wario Land series go from here?

    ^There's certainly a lot of potential to be had with the Wii U's gamepad. Nintendo could probably find a good application for it.
  20. Daniel Primed

    Poll What kind of Wario Land game do you prefer?

    Aside from Wario Land 3 and Shake It!, every game is unique and well-executed, so they're all good. I like the organic continuity between levels and branching paths of Wario Land 2, but the folded level design in Wario Land 4 contributes a great deal to the diversity, variation, and depth of the...
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