In the Japanese version of WL2 he does.
:drunkwario::penguinbeer:
Bro gets flattened into a pancake, eaten by zombies, burned alive, cut in half, etc.
I don't think he cares too much about his health. He's pretty much immortal anyways.
I'm still holding out hope that the Metroid Dread team will be in charge of making a new Wario Land.
Of all the devs out there, they're the most qualified for the job, other than R&D1.
I think the suprise Starfox game worked best because of the Mario Galaxy movie. Fox was still fresh in everyone's heads, so now was the smartest time to push out a new game.
Fuck yeah! Bring back all the fan favourite bosses throughout! They brought back Cractus in the newest WarioWare so he'd better be there.
They also need to bring back Spoiled Rotten :SpoiledRotten: she'd be so much fun to beat the shit out of again.
As long as it actually feels like a Wario game. Shake It was way too easy and clean. I want a crazy, ugly, chaotic Wario game. And I want a bunch of transformations :zombiewariowl4:Shake It only had 3 and they were bland as hell.
I feel that. I think I would've preferred if AntonBlast had 16 levels instead of 12. Sure some of them are much bigger than WL4's levels, but some of them got pretty tiddeous.
I did like Mysterious Glasshouse though. Which is funny since it's the longest stage in the game. I just found it the...
I'm willing to bet it was originally one level but they cut it in half thinking it was too long.
I don't think I would've mind it as one long level, since they're two of my favourite stages, but I can see how it might turn some people off. Especially if you're playing on S-Hard and then you die...