And now,
Useful FL tips!
Disclaimer: most people who do music on this forum prolly know a lot of this shit already, but these little bits of knowledge have just been so goddamn useful, and keeping a log in case of disapparation can only benefit people. Keep in mind, all this stuff I figured out how to do on my own because I don't retain anything from actual tutorials, hardly.
Useful FL tips!
Disclaimer: most people who do music on this forum prolly know a lot of this shit already, but these little bits of knowledge have just been so goddamn useful, and keeping a log in case of disapparation can only benefit people. Keep in mind, all this stuff I figured out how to do on my own because I don't retain anything from actual tutorials, hardly.
- Sept. 2017 : Put Fruity Free Filter (set to Peaking at ~4500-5000 freq.) on WL4 sf for higher sound quality.
- Somewhere in 2018 : Fruity Free Filter's "Q" and "Freq." can be used in conjunction to back an instrument up with extra sounds; works best with low-pass filter in my experience; can sound really cool when used in conjunction with Fruity Reverb 2 (possibly 1 as well).
- Putting decay time to low settings and increasing the initial delay on Fruity Reverb to around 75 ms can be used to sort of recreate the Mega Man X SNESVerb.
- Oct. 2018 : Putting "Dry" to 0% and "Phase" to the full 360 on Fruity Flanger gets rid of the dumbass chorus effect.
- Week of Nov. 12 : Use "Release time (under Plugin)" and "Gate (FUNC. under Time)" together-- can and will really help you out, especially when making 8-bit stuff. Release Time works like a sort of fadeout thing that starts as soon as the sound block reaches its end, and Gate cuts a sound off early (how soon is determined by the time you set it to).
- Used in conjunction, they can give any instrument a pseudo piano effect, which is very useful if you're using a 'goes on forever' type instrument but don't want it to last the entire note length or cut off abruptly.
- Also, for instruments with a set release time, you can overwrite it and put it to the lowest setting of 15 to make it work like your average 50% pulse.
- Set "Attack time (under Plugin)" to somewhere around 0:12-0:15 to recreate the effect seen in Slow Strings.
- Conversely, you can set it to 15 (like with Release) to lessen a Slow String effect (you'll have to go into the Edit Events thing and set it to 1 manually to really get rid of it, as far as being able to actually tell goes, but keep in mind I usually hate the Slow String effect anyway so I wouldn't be using instruments with it, it's just too much hassle).
- Nov. 15 : Put low-pass filter (~1192 freq.) on Wildflower Reed to make it sound like a Bassoon/Oboe; adjust Q as needed but keep it at somewhere 'round 4-7 notches to keep your audio from peaking too much.
- Nov. 16 : put an arpeggiator on a 32767-bit noise channel to make creating higher quality 8-bit drum sounds that much easier.
- Editing the Time Gate for said arpeggiator is also useful for creating different sounding arpeggios, be they smoother or rougher.
- Setting the arpeggiator to Slide can kind of recreate a distortion-type effect, as shitty as it'll sound for some notes. This one'll probably only work for HQ 8-bit instruments, though.