That's the thing, there aren't really any major game design flaws. Nothing unintuitive, nothing beginner unfriendly, nothing downright broken...
It's great the way it is.
There are just a few little programming quirks I'd fix.
Like how money can disappear while you are locked into an animation. Should be easy to fix too. Just pause the timer that the cash is on until
the animation is over.
Also, in the last room before the final boss it's really easy for coins to fall out of bounds, making a 100% run hell.
Maybe they could also make Sir Weston easier to get a gold rank on.
Even in the hidden mansion it's really difficult. Possible... but really hard.
I kinda hope there's another game mode after the hidden mansion that's even harder.
It's great the way it is.
There are just a few little programming quirks I'd fix.
Like how money can disappear while you are locked into an animation. Should be easy to fix too. Just pause the timer that the cash is on until
the animation is over.
Also, in the last room before the final boss it's really easy for coins to fall out of bounds, making a 100% run hell.
Maybe they could also make Sir Weston easier to get a gold rank on.
Even in the hidden mansion it's really difficult. Possible... but really hard.
I kinda hope there's another game mode after the hidden mansion that's even harder.