Upcoming Game MINDWAVE - Upcoming WarioWare-like

This was a game I backed on Kickstarter the first day it launched, but I was surprised to see that it really blew up and reached all its stretch goals. There have been a few Warioware-likes, but this one seems the most ambitious.




Some thoughts I had:
  • It's fun
  • Starting microgames seem a little faster than normal WarioWare.
  • Unique art direction that last few WarioWares kind of lack.
  • Keyboard and mouse combo helps differentiate gameplay a little from normal WarioWare. (Maybe Switch 2 will have a WarioWare that features mouse controls with the Joy-con)
  • I'm curious about how the online versus mode will work.
  • I'm excited that this game met it's stretch goal for Steam Workshop modding. It's going to be fun downloading all the fanmade microgames.
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I haven't played it but from what I've seen (including a gameplay video of the demo), there's some really cool ideas that makes it stand out from WarioWare. Like the windows that pop up in the second half to throw you off. The WarioWare series is getting kind of stale so remixing a few things is very much welcome. Add a little unexpectancy, y'know ? That's somehting I've been actually trying to do with my fangame so it's cool to see other people have their takes on the matter.

Also the game seems to have a consitent artstyle and atmosphere which is always a plus. Though, I feel it's the "Unhinged Indie game" artstyle which I never was a fan of but eh...

Maybe I'll give the demo a try when I have the time. It looks pretty cool from what I've seen.
 
I’ve played the demo earlier today, it’s basically warioware if nintendo locked tf in, it adds so much to gameplay, style, and even the story mode to make it one of the best warioware titles in recent years, and the funniest thing is that it isn’t even a warioware title, it’s an indie “warioware-like”.

Nintendo has been taking a little bit of confidence in the recent warioware entries, sure we got get it together which was a nice new twist to the series, but move it didn’t have anything new going on, and the motion controls scheme that it tried to rework and borrow from smooth moves didn’t translate well with the switch (in short: the motion controls sucked big time) on top of being surprisingly more short than the last entries (being gold and get it together, that had lots of stuff to do, including the missions, wich there were a lot on both entries) and having the age old story of wario catching up on some bad things and him being brutaled because of some cursed, ancient or magical object is pretty much just getting old at this point.

Maybe i’m being too nitpicky or spoiled but the warioware series has been getting stale and same-y for a while, and that might be because of nintendo having too much confidence on the series, or i guess they release new ones quick and dirty every 2 years to keep our mouths shut about a new warioware entry.

But when i tried mindwave it really caught me, the art style was so alive and charming (especially the abbie starlight stage) that completely blows the last 3 warioware entries out of the water (yes, the art style of mindwave is in my opinion better than ko takeuchi’s latest works on warioware gold, git and move it) not to mention it also takes a spin on how the gameplay and microgames, when you reach a certain score in a game, the game can start throw you ad windows (fictional ads of course, not in-game ads) that cover your screen and that you have to close in order to continue, or even rotate your screen full 180° if you go further, and it feels even snappier and quicker than the last warioware entries, even the “speed up!” warning is quicker, which makes mindwave as fast paced as the older warioware titles, if not more, which is super awesome, and the story is also eons better than the same thing the warioware series has been doing for a while now, considering this new thing of going through your opponent’s “minds” amd reading them to go further the “mindscape tournament” is really fun in concept, and can leave to even getting to see some messed up minds, like maybe some crazed psyco or a depressed suicidal person, you can also interact with your opponents thorugh a lobby called “floors” to get them to know their personalities and how they act and interact with others.

Mind you, this is the demo and i’m writing this like i’m writing a game review, but that’s because mindwave is just that good, like really good even in a demo form, also to mention that the replayability is there (like any warioware title) and it feels great with a shuffle mode already unlocked too

So in concluson, mindwave is incredible, and the devs are doing what nintendon’t, making warioware super cool again.
 
I’ve played the demo earlier today, it’s basically warioware if nintendo locked tf in, it adds so much to gameplay, style, and even the story mode to make it one of the best warioware titles in recent years, and the funniest thing is that it isn’t even a warioware title, it’s an indie “warioware-like”.

Nintendo has been taking a little bit of confidence in
the recent warioware entries, sure we got get it together which was a nice new twist to the series, but move it didn’t have anything new going on, and the motion controls scheme that it tried to rework and borrow from smooth moves didn’t translate well with the switch (in short: the motion controls sucked big time) on top of being surprisingly more short than the last entries (being gold and get it together, that had lots of stuff to do, including the missions, wich there were a lot on both entries) and having the age old story of wario catching up on some bad things and him being brutaled because of some cursed, ancient or magical object is pretty much just getting old at this point.

Maybe i’m being too nitpicky or spoiled but the warioware series has been getting stale and same-y for a while, and that might be because of nintendo having too much confidence on the series, or i guess they release new ones quick and dirty every 2 years to keep our mouths shut about a new warioware entry.

But when i tried mindwave it really caught me, the art style was so alive and charming (especially the abbie starlight stage) that completely blows the last 3 warioware entries out of the water (yes, the art style of mindwave is in my opinion better than ko takeuchi’s latest works on warioware gold, git and move it) not to mention it also takes a spin on how the gameplay and microgames, when you reach a certain score in a game, the game can start throw you ad windows (fictional ads of course, not in-game ads) that cover your screen and that you have to close in order to continue, or even rotate your screen full 180° if you go further, and it feels even snappier and quicker than the last warioware entries, even the “speed up!” warning is quicker, which makes mindwave as fast paced as the older warioware titles, if not more, which is super awesome, and the story is also eons better than the same thing the warioware series has been doing for a while now, considering this new thing of going through your opponent’s “minds” amd reading them to go further the “mindscape tournament” is really fun in concept, and can leave to even getting to see some messed up minds, like maybe some crazed psyco or a depressed suicidal person, you can also interact with your opponents thorugh a lobby called “floors” to get them to know their personalities and how they act and interact with others.

Mind you, this is the demo and i’m writing this like i’m writing a game review, but that’s because mindwave is just that good, like really good even in a demo form, also to mention that the replayability is there (like any warioware title) and it feels great with a shuffle mode already unlocked too

So in concluson, mindwave is incredible, and the devs are doing what nintendon’t, making warioware super cool again.
To back this up even further, i’ve been thinking about mindwave nonstop, even creating crack theories for how the story, lore and characters will play out, this game hit me like a bullet train, freakin’ warioware hit me like a train, let that sink in
 
Maybe i’m being too nitpicky or spoiled but the warioware series has been getting stale and same-y for a while, and that might be because of nintendo having too much confidence on the series, or i guess they release new ones quick and dirty every 2 years to keep our mouths shut about a new warioware entry.
That I agree with. When I played WarioWare: Move It!, it felt disspaointing to see the amount of content being so small compared to GiT and especially Gold. Like why are we back to Smooth Moves level of content ? Furthermore, for a franchise which was originally advertized as wacky and unexpected, the newest game felt... anything but that. You could basically guess what you were going to do with little to no inovation. The franchise really need a shake up if it wants to keep being entertaining. Just putting the player through 8 stages and 2 remixes without anything to throw you off doesn't cut it anymore. Especially for the price its asking for.
 
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