"Here's the second tune of my Environments series! :) The tune plays twice, and then fades out.
This was quite a tricky one to make! I wasn't content with the main melody at first, but it managed to grow on me in the context of the larger composition. I had great difficulty with the 'very cool part', though. I made those first two patterns improvising and they turned out great, but I wanted to make two more, and not cut it off short. However, everything I made destroyed the flow. Eventually I decided to keep the second and fourth pattern the same, and only make the third unique. The third is still the weakest of the three, but I think it keeps the flow, now.
While working on this tune I also figured out some technical stuff, and got reminded that there's still some technical stuff I háven't figured out. In the end I thought I didn't need to use it here, anyway.
The cool new instrument at the beginning (it reminds me of a bass guitar) was actually inspired by discussion I had on the atari forum: someone said my samples might be too loud, and I said I always made them 'too' loud on purpose because otherwise you wouldn't hear them above the rest. He replied I could lower the volume of the YM instruments, but I argued that that wouldn't work if I used a Buzzer. So I decided to use a Buzzer. I was going to use it to simply replace the SID at first, but then I thought I'd do something cool with it for the repeat of the cool section. And it turned out really nice. :) At first I only repeated the first two patterns of the cool section, but because the bass thing was so cool I wanted to do more with it, so I extended it to the full four.
The final pattern was one that I'd written before even figuring out how to do the cool part, but I did end up changing it a bit. Most importantly, making the loop nicer, instead of the tune completely ending and starting over. After all, these tunes are meant to be able to be used in a video game.
The water drops were a challenge to do, making them fun and quirky, but also make sense. By the way, they're not at all in tune with the rest of the song.
Finally, I had a full mental description of how I wanted to do the graphic, and it turned out better than I had hoped it too. The drops were a challenge to make, and I think they could be better. They're obviously way too large for actual water drops, but I did that so I could give them more detail, and put more focus to them. Oh, also, for the first time ever (as far as I recall), the first photograph I made was the one I used. :P I didn't even make any other, as this one's perfect.
I couldn't think of a CP question for this video, so I thought of something else: to get 7 CP, post the name of a cave-themed musical piece from an actual video game. It doesn't matter which, as long as nobody else has posted it before. :)"