Popular and Unpopular Wario Opinions

Perhaps this is heresy: I find the enemy designs in the Wario Land series rather uninspired. I wish there were more identifiable/iconic enemies.

I find the bosses interesting in terms of design. The normal mooks? Not so much.
 
Perhaps this is heresy: I find the enemy designs in the Wario Land series rather uninspired. I wish there were more identifiable/iconic enemies.
Not heresy at all, and I agree with this. Most of them were hardly even that memorable, and some on the way creepy side, even for Wario.


Also, here are a few of my unpopular opinions:

-I liked Game & Wario for its slight worldbuilding attempts (i.e. Kung Fu, Taxi, Ashley, 9-Volt's Gamer), but nobody seems to give that part of it credit, not even people who like the characters. (There are some who do, I've seen)
-I also don't like how the Wario platformers hardly have a recurring set of characters besides Wario himself.
-It's because of the previous reason that I don't like Wario Land that much compared to WarioWare.
-I like Mona the most of any of the WarioWare characters.
-I liked the combat system of Wario World a bit, but hated everything else about it. (Isn't this one common, though?)
-I feel that Wario himself seems a little out of place in WarioWare. (Yeah, I just went there)
 
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-I liked Game & Wario for its slight worldbuilding attempts (i.e. Kung Fu, Taxi, Ashley, 9-Volt's Gamer), but nobody seems to give that part of it credit, not even people who like the characters. (There are some who do, I've seen)

Well put! I noticed this as well. It's certainly something that I'd like to see expanded in the future (but sadly probably won't).

-I also don't like how the Wario platformers hardly have a recurring set of characters besides Wario himself.

I agree with this, but it's probably not unpopular. Many Landers feel this, especially with regards to Syrup (which is eh to me, but there are other Land characters I'd like to see again).

-I feel that Wario himself seems a little out of place in WarioWare. (Yeah, I just went there)

This is sadly kinda true. I wish the games tried to get Wario more into developing his relationships with the other characters, beyond just information given in the manuals or profiles.
 
  • I think Ashley is the only one that matters
  • She's my favorite character and should be everyone's favorite
  • She's better than the rest of the ware characters.
Please don't attack me.
 
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Wario's representation in Smash Bros. hasn't been so good. Why make a new moveset from the whole cloth when you only need to play Wario Land 2, 3 OR 4 to get a good reference? I will say, though, that in the new one at least, he's a good main to have, so it's not that it's bad taken on its own merits. Just not good as a representation of the character.

And... here's my unpopular opinion:

Wario's representation in Brawl was near flawless. He was a perfect adaption of Land/World(emphasis on World) and Ware. He was quite possible the best representation of any Smash character EVER.

He lacked all of one move important to Warioland, his Power Throw. He lacked only two from world(one of them the former mentioned power throw, the other the pile-driver). Sure, his World moves were slightly adjusted, but it worked.

He was fast and surprisingly mobile in the air, and the Super Armor on his F-Smash made the Shoulder Charge feel so satisfying. The global nerf to airdodges made it a lot less fun to play Wario in SSB4 since his used to be really good. He feels slower despite not really being much slower, and his new F-Smash is both harder to use(Frame 9 Super Armor Kill Move where did you go ;_; ) and a worse representation.

I mained him in Brawl, barely use him now.
 
I agree with you on Smash 4's version being less fun (seriously, that f-smash is unbearable), and you have a very good point that it still does have a good amount of his usual moves in Brawl. I really like his aerial mobility, which is definitely a lot more flexible in Wario Land games than in Mario games, which I myself have noticed as well. I still prefer his Project M portrayal, but his Brawl portrayal is far from bad. As far as Brawl characters go, Wario is both fun to play and entertaining to watch.
 
I'd honestly just grab PM's D-Smash and F-Throw, and add some of the Side B mechanics to the Brawl F-Smash. Bike is way to sweet to give up.
 
To be honest, I don't think PM's shoulder charge has anything that would transfer over to his Brawl f-smash all that well. His Brawl f-smash is a good move on its own, so I don't think it needs much more anyway. Maybe just a slight bit more forward movement when it comes out. As for the d-smash and f-throw changes, though, I'm all for that. Well, maybe not the mechanics on his f-throw. Just make it the strong version, rather than being able to have a charged version and an uncharged version. Seems like a bit much, and wouldn't really fit in. But the animation and power should be there.
 
That would also be cool, although I'd be afraid of it being rather slow. If it was sort of like a more powerful version of Falcon's dash attack, I'd be good with it. Maybe replace his f-smash with the Smash 4 one, but actually give it frame data that doesn't suck.
 
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