I should say that while trying to make a point about him caring about more then bugs was the main sticking point for me, it plays into something much bigger, mainly that there are far more facets to Sig's character then many tend to recognize.puyokid said:Yeah, I wanted to talk to you about that yesterday. I just want to say that I more than agree with your points about Sig. As Fever 2 and 15th Anniversary have shown (I won't include 20th Anniversary, only because there's been barely any translation for that, so we can't really tell what going on in that game), he does NOT have a one-track mind in regards to bugs and he can be surprisingly perceptive.
I also felt like it showed well in 15th Anniversary with him being able to almost instantly tell that not only was Rulue not a resident of Primp, but she came from an entirely different DIMENSION of all things. Let's be honest, he could have easily believed she came from a neighboring town, yet her being from another DIMENSION was (more or less) his first guess.
BTW, there's also the fact that Sig was even willing to fight RULUE of all people for Arle's sake (And to be fair, there's nothing that says he wouldn't do the same for anyone else he cared about). Normally, anyone who isn't necessarily stronger than her (i.e. the 'A' Trio, Suketoudara, Draco, Witch, the students of Primp Magic Academy (Tarutaru included), etc.) is shown to be more or less TERRIFIED (or at the very least, GREATLY intimidated) of facing the "Fighting Queen". Sig (admittedly a possible result of his MOSTLY non-existent emotions) is quite possibly the ONLY Puyo/Madou character (who is NOT necessarily stronger than her) that I've seen who never showed off any "fear" of facing her in battle. IMO, that says a WHOLE lot.
Also, it's fairly obvious that bugs aren't the only thing that Sig cares about, as Amitie, Arle and the Fever-era certainly cast hold a place in his heart. That being said, I have to admit that it DOES annoy me more than it should that someone doesn't think that Amitie x Sig isn't possible just because he has an affinity for bugs. I mean, it's even shown more often than not that he cares for Amitie and all of his friends and even holds a lot of faith in them and trusts them more than we think.
Heck, PPT even shows us that Amitie's feelings for Sig are apparently MUCH greater than most believe, and that she'd like to be more to to him than just a friend. (Memory) Sig even shows that he's not exactly OPPOSED to being with Amitie in that manner, so for anyone who claims that he ONLY cares about bugs is VERY far off the mark there.
I'd much rather get Chronicle as well, I can appreciate a number of things about Quest, but it's not something I'd play myself, the heavily Gacha based nature of it puts me off completely.Magma said:I'd take Chronicles or even nothing over getting Quest overseas tbh.
I should say that while trying to make a point about him caring about more then bugs was the main sticking point for me, it plays into something much bigger, mainly that there are far more facets to Sig's character then many tend to recognize.
This is, once again, very well shown in Fever 2 and 15th:
He shows a visible liking for eating, even getting convinced by Salde to help him out in exchange for food and shelter.
He is very absent minded and thus sometimes a bit slow, doesn't have a great vocabulary (even reflected in his Japanese speech patterns) and can be rather childlike on occasion, but he's not dumb, as he is shown to be surprisingly on point and quick on the draw, when he puts his mind into something.
He is very enthusiastic about the tournament, in fact he generally shows interest in the happenings at hand, including the Memory of Chu.
He seems to have a certain desire to get rid of his anomalies, even consulting Akuma over it.
Those are just a number from the top of my head, but I think it get's the point across., reducing him to just ''spacey boy who likes bugs'' is a big disservice to his character,
I'd take Chronicles or even nothing over getting Quest overseas tbh.
My main problem with most mobile games is that the actual gameplay feels more like just a means to the end. The gameplay is a chore in order to get the "rewards" but unlike non-mobile games it just overall feels tedious and hollow. I mean most people play to finish a game but the gameplay itself should be engaging to reach the reward.
20th did that yeah, though in that game they felt the need to tie it into his bug obsession, as opposed to 15th, where it just seemed to be a desire to simply be normal.BTW, in terms of Sig's anomalies, Sig consults Ms. Accord and Lemres about them now, right?
Ehhh, Pokemon Go (the Pokemon obviously), Fire Emblem Heroes (different characters), and Super Mario Run (different characters and some other things) all fall exactly into the trend I just described.
20th did that yeah, though in that game they felt the need to tie it into his bug obsession, as opposed to 15th, where it just seemed to be a desire to simply be normal.
Good for you, that you found someone to translate it.
3DS, I don't expect there to ever even be a Switch version.
By the by, since Persona was brought up before, I figured I'd show off a piece of fan art, that puts Puyo characters into Persona 3 outfits:
https://www.pixiv.net/member_illust.php?mode=medium&illust_id=45014814
Not gonna lie, I actually really love the way they look, especially Sig.
Sig with an Evoker is a strange sight.
A random little tidbit about me...
You guys don't have to believe me, but I was the first person to upload a full Puyo soundtrack in great quality back in 2009 on Youtube
That's pretty cool, I think I even saw those uploads around, here and there.A random little tidbit about me...
You guys don't have to believe me but I was the first person to upload a full Puyo soundtrack in great quality back in 2009 on Youtube
Thing is that unlike previous games where the 2D artstyle made it easy to port them to any system Chronicle's 3D approach means that they would have to make new assets for everything from the ground up, to make it look presentable for a game on a HD console, between that, basic costs that come with HD titles in general and Chronicle not having done all that hot in japan last I heard, they are better off focusing that attention and resources on a new title, while bringing 3DS Chronicle overseas, if they deem it worth the effort.puyokid said:Really? I mean, I have to agree with you since Nintendo themselves have said they have no intention of dropping the 3DS yet, but I would think that SEGA would want to release it on something more..."relevant" for newcomers to the series.
That would go some ways to explain the drastic change in settings, from a rather timeless town to a very blatantly modern setting.puyokid said:Say.....is it possible that the appearances of the cast of PP7 were inspired by Persona (4)'s cast? I mean, Puyo practically went from a (mostly) magical suburban small-town (Primp) to...the "real world" where there's no magic to speak of. Specifically, a big fictional city in Japan (Suzuran). Also, Persona (4) was released a year before PP7, and to shockingly good sales and reception, so it's not too unlikely, right?
I'm inclined to say that I don't want it, if only because it would be made by Compile Hearts, while I never played any of their games their reputation and some of their output that I have seen are enough for me to say that I'd rather have Madou stay dead.puyokid said:Also, I have a question for you all. Considering how characters like Lala and Camus are supposedly NOT owned by SEGA, who here would like a Madou game with Lala as the MC?
If you mean this then yes this was me
Yeah, I definitely uploaded those back when Puyo was a lot less known. Now that it's received more attention my uploads have gotten overshadowed but oh well
What are you proposing? A sort of Compile Heart situation with a new Madou game but with a totally different setting and cast? If so, Lala wouldn't really be enticing enough for me.
I'm inclined to say that I don't want it, if only because it would be made by Compile Hearts, while I never played any of their games their reputation and some of their output that I have seen are enough for me to say that I'd rather have Madou stay dead.
Thing is, that unlike previous games where the 2D artstyle made it easy to port them to any system, Chronicle's 3D approach means that they would have to make new assets for everything from the ground up, to make it look presentable for a game on a HD console, between that, basic costs that come with HD titles in general and Chronicle not having done all that hot in japan last I heard, they are better off focusing that attention and resources on a new title, while bringing 3DS Chronicle overseas, if they deem it worth the effort.
That would go some ways to explain the drastic change in settings, from a rather timeless town to a very blatantly modern setting.
It is a popular trope in Japan as is, I guess that's just when it started to pick up even more? I'm nowhere near knowledgable enough about that to say for sure.See? I know it seems like I'm really reaching here, but it just seems too timed to be coincidence. Not only that, but if I remember correctly, an unusual influx of anime starring schoolkids started airing in Japan in the late 2000's around the time PP7 was released in Japan. K-ON being an example.