The only difference I've noticed so far is that some high-pitched sounds don't sound right on VisualBoyAdvance.
Next is the world map with all its animations and changes, then tilesets, then the missing intro and outro sprites... then some menu sprites maybe... until the entire game is ripped!
Sure, I can do that when all my sheets are complete.Oh, one more thing. Can you also post some of the sprites in the gallery here too? We should always have any possible Wario Land sprites on the warioforums.com domain as well as TSR and MFGG.
Not sure. That heavily depends on where my motivation goes. I'm only doing all this because the lack of WL3 stuff gave me motivation to step up and do something myself.Sounds good. Wonder what Wario Land game you're moving to after that's done?
Thanks. Yeah I feel like every sheet needs one of those. It's like a signature. I feel a bit bad that one of my biggest sheets just has a Wario sprite but I was too tired and there was not enough room to make a proper edit. Oh well. Maybe if I have to make another addition.I really love these charming edits you're doing for the information tabs. :D
Thanks!That's amazing!
All world map background animations only ever have 4 frames so.... no.I personally can't see any you've missed, though there's always the possibility you missed a tide frame or something.
Looks good either way though!
All world map background animations only ever have 4 frames so.... no.
Something interesting, outside of the visible area of the map there are unused map sections, probably early versions that were scrapped but I guess were put there just in case...
View attachment 4878
Huh, looks like desert ruins was just desert at one point.
View attachment 4879
This second one has what seems to be a failed attempt at making the forest of fear. It's just a jumbled mess of tiles.
Also here's the final sheet.
View attachment 4880
Last chance to add something before I upload it...
Edit: Too late, I submitted it.
That would be appreciated.Looking good! Maybe I'll add the beta sprites to TCRF at some point as well, given their page on this game isn't exactly the most detailed:
You can use this to get an idea what accuracy is with emulation; http://emulation-general.wikia.com/wiki/Emulation_Accuracy
Basically it's how true it is to the original console/handheld. It can be a large number of things. VBA does GBC games with low accuracy and still has a lot of issues with other GBA games as well (Wario Land 4 is a good example).
I know of the Vine Glitch that happens in Wario Land 3.
But what problems does Wario Land 4 have with VBA?
I'd like to know, since I plan to LP the game someday, and emulation is the only way I can record my gameplay.
Just submitted these two:
Are there ANY menus or menu sprites I missed?