Should Wario be invincible?

CM30

Diamond City Mayor
Diamond City Leader
In Wario Land 2 and 3, the main gimmick is that Wario is (for the most part) completely invincible. He gets knocked back if hit by enemies and loses coins on occasion, but he can never actually die in a level or boss fight. He's just pushed around a bit, and that's it.

Meanwhile in the rest of the series he's certainly a lot tougher than typical platformer protagonists, but health is actually a factor here.

So, what do you prefer? Do you think the completely invincible setup is better, or is having health better?
 
I prefer him to be invincible. It's one of the things that makes the games more uniquely 'Wario'. Not being invincible also makes it harder to take advantage of the transformations (which is one of my favourite aspects of Wario Land) since on a first play through you can't know which enemies will hurt you and which ones will transform you
 
Warioland 2 was the first I played so I figured all of them would have Wario be invincible. I really liked the decision. Like the other poster said, it helped the game feel unique and added a little special something to it. And to take advantage of the invincibility to use transformations is such a great idea. My instinct is always to avoid the flame thrower, or the giant weights so that I don't get flattened. So to need to embrace them is very fun, imo.
 
Gonna be honest, I would rather him not be Invincible. Reason is that when Wario doesn't have a health system, the game punishes you in very annoying, usually making redo section. Pizza Tower doesn't have that problem which shows this doesn't have to be this way but WL2 and 3 do.
 
Gonna be honest, I would rather him not be Invincible. Reason is that when Wario doesn't have a health system, the game punishes you in very annoying, usually making redo section. Pizza Tower doesn't have that problem which shows this doesn't have to be this way but WL2 and 3 do.
Totally fair point. Especially when it's so easy for Wario to be sent out of the boss battles and having to start them from scratch. I guess what I'd say is that I like it as a character trait and a way to give a "power up" to traverse certain parts of the maps.
 
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