There's the bike, the fart, the more goofy stuff like falling on his face or eating people, etc. They already made up so many moves I don't think they'd have trouble making more.But what moves would WW Wario have? The current moveset wouldn't work as something to represent WW only the bike does.
I'm gonna have to adamantly disagree with you here. The only moves they outright replace are the spinning downwards headbutt for d-air, replacing it with his signature ground pound,
the backwards headbutt for b-air with a more functional and satisfying backwards punch,
the bike with the shoulder bash,
the f-smash with a kick (due to the shoulder bash's presence already),
his butt bump b-throw (b-throw is now the Wild Swing-Ding, taken from his f-throw) with the Power Throw, and the laggy breakdance of disappointment that is his d-smash with his Earthshake Punch.
Except for the kick and the punch, both of which both look and function nicely for his "power" trait, all of these are things lifted directly from Wario Land and function as they do in those games, and none of what they replace really represented his appearances in WarioWare anyway besides the Wario Bike. The reason he doesn't have transformations is quite simply because he already functions perfectly, so it really isn't necessary to make him transform for specific attacks when his moves already reference the series plenty.
His Brawl dair is nice, I'll agree. I just like having a falling meteor attack. It loses its autocancel, but it has a lot of other utility in the punish game.Wario's Brawl Dair is stupid fun to use. PM Dair isn't, at all.
Its merit as an attack is questionable, and it's really just useful because it gives him projectiles and a huge recovery. And I love those uses in Brawl, but I'm very willing to sacrifice that for the uses of the shoulder bash, which meshes very well with Wario's throws in PM. Again, I see your point. It offers a lot to Wario in Brawl. But I like PM's version better, since he already has a fine recovery, and his aerial mobility allows him to get his hits without the need for item-based projectiles that require spawning and destroying a bike to get.Horrendous change, his bike is his most varied AND interesting move.
It's pretty bland, I admit. I mostly just accept it because it's still a fantastic move in function. Great power and speed, and also pretty decent range by Wario standards.really terrible looking and just as boring as Smash 4 F-Smash
This is how I feel in reverse. Honestly, I think that's where our differences lie here; I agree that a lot of this stuff was alright, but I like his PM versions more.I like the Shoulder Charge in and of itself, it's just much less fun than the bike
Its merit as an attack is questionable,
and it's really just useful because it gives him projectiles and a huge recovery.
This is how I feel in reverse. Honestly, I think that's where our differences lie here; I agree that a lot of this stuff was alright, but I like his PM versions more.
Hint Hint: Dolphin exists.Technically. He technically has his ground pound. ...except he doesn't pound the ground with it. He pounds a grabbed enemy. You can't use it the way you would in the game. The esthetic of the move is there but not the function. He technically also had his charge attack....except he didn't charge with it (unless you wanna count moving an inch as charging). Again, the esthetic is there but not the function.
But you know what? It DID have the function there when you were Wario-Man which was actually really friggin awesome. I loved that! View attachment 1037
But..... now he doesn't even have that anymore. View attachment 1038
I'll say this tho, overall, his moves in Brawl weren't completely awful. The biggest problem I have with it is the Waft. Mainly for the flanderization aspect. The other moves are ok and I do like playing with him.
If they made a few adjustments like replacing his dash attack with his charge attack (a functional version) and maybe adding the piledriver as a throw (and replacing the Waft with.... anything, really) then I would be totally ok with it.
A lot of my frustration comes from different places, not just his moveset. Like, why doesn't he have a victory animation inspired by Wario Land? Over the course of the series he does so many different poses, animations, quotes, etc. which would fit perfectly! ...but instead we get one where he smells his farts. It's the mountains of missed potential that bothers me. It also doesn't help that there's no Wario Land stage, stage music, trophy, sticker, assist trophy to be found in the entire game.
And then when they finally added a Wario Land song in Smash 4...... it wasn't even a remix. View attachment 1039
Don't even get me started on the fact they removed a bunch of his outfits.
Rest in peace WL3 color scheme.
But don't let any of that bother you. If you think it's a great moveset, GOOD! I'm happy for you! Don't let the fact that I'm not happy with it bother you. At the end of the day it's just an opinion. Not everyone can have as much love for the Wario Land series as me. I would've liked it differently. So what? I'm just some guy.
It's not like my opinion could ever influence Sakurai's decisions. If he wants to make Wario all about farts in his game, who am I to argue? If he wants to remove a character's trademark move why should it bother anyone else?
I'll just go and play Project M. They have a great moveset for Wario. ...oh wait, I have a european Wii... View attachment 1042 Hahahahah. That's funny. Hahahaha. Hahahahaha. HAHAHAHAHAHA.View attachment 1040
That's what I've been saying!Why is everyone complaining about huge punches and badass motorcycles when this abomination hasn't been expunged from the earth yet in any of his three versions?