cmon guys lets keep ourselves topical
So yeah, that one game made by Toby Fox with the real cool music and the real feely characters that are the cool kids are talking about nowadays
You're a little kid who falls down a hole and finds a world full of monsters you can either kill or become bffs with. Turns out the king of the monsters wants to kill ya to free them all from the depths they're trapped in, so you gotta choose between defending yourself or find another way out.
did you play dis? did you likey? did you cry? did you hate?
I thought the premise was super interesting, the battle system and the characters really go hand-in-hand with how each major battle is completely built around their respective personalities, and that REALLY makes the characters likeable. My only problem with it is how it was way too high on its moral system to let you draw your own conclusions, like it constantly told ya how you should feel according to your actions instead of just having the characters react to it. The overworld felt lazy as fuck as well, like if all the puzzles were just veiled cutscenes to make you sympathize with the characters. Might be just me, but if there's anything that puts me off a game is when it's way too focused on teaching you a lesson instead of offering you an experience, and Undertale felt like it was trying too hard to do the first.
then again the music is way too good and so is the mood it sets so i cant be mad at it for too long. ;A;
So yeah, that one game made by Toby Fox with the real cool music and the real feely characters that are the cool kids are talking about nowadays
You're a little kid who falls down a hole and finds a world full of monsters you can either kill or become bffs with. Turns out the king of the monsters wants to kill ya to free them all from the depths they're trapped in, so you gotta choose between defending yourself or find another way out.
did you play dis? did you likey? did you cry? did you hate?
I thought the premise was super interesting, the battle system and the characters really go hand-in-hand with how each major battle is completely built around their respective personalities, and that REALLY makes the characters likeable. My only problem with it is how it was way too high on its moral system to let you draw your own conclusions, like it constantly told ya how you should feel according to your actions instead of just having the characters react to it. The overworld felt lazy as fuck as well, like if all the puzzles were just veiled cutscenes to make you sympathize with the characters. Might be just me, but if there's anything that puts me off a game is when it's way too focused on teaching you a lesson instead of offering you an experience, and Undertale felt like it was trying too hard to do the first.
then again the music is way too good and so is the mood it sets so i cant be mad at it for too long. ;A;