I've seen several threads about this, but I looked, and didn't see a thread dedicated to thoughts on the game in general. If there is and I missed it, feel free to lock this thread or merge it with that one.
Anyways, I figure I'll state my thoughts.
I'm gonna be completely honest. This was the first WarioWare game I ever got. I bought it at a Meijer store, where I found it for fairly cheap. Since it was unlikely I'd find a better price for it, I figured "why the heck not?" and bought it. I especially liked the idea of making your own games, even if they were short ones.
Put it short: I don't regret that decision, for it was a great one, and it convinced me to check out others in the series.
But, to make it long, I'll start with the positives: the premade microgames are fun as always. Just a shame there weren't more characters, though DIY Showcase seems to rectify that somewhat. Still need to get DIY Showcase, by the way.
There's a surprising amount of things you can do for microgames of your own. Whether they be simple or complex, basically, if it can be a microgame, it's completely possible. You can even go in directions the series hasn't gone to! (Whether or not they be for good reason) Basically, the game making alone is a goldmine for replay value, which is a plus.
What story is there is funny. I liked Wario and Penny's banter, and the characters immediately won me over with how entertaining they were.
Another thing is the ability to make comics. Sure they're only four panels, and in black-and-white, but honestly, maybe it's just me, but I like this feature. If you want a longer story, you can still make several comics that tell said story. Want to make something original? Want to make your own contribution to Wario's world? Want to make something featuring a character from a completely separate franchise? It's possible! Plus, maybe it's just me, but I think I actually make better stories when there are limitations set.
The unlockable records also provide a good incentive to keep playing, and I like what I unlocked. Also, normally, being randomized unlockables would be a negative...but look at the actual negatives below to see why it might actually be a good thing in this case.
Now, however, we must go on to the negatives. No game is truly perfect, after all.
First off, the game making tools can be a bit hard to use. Even when the tutorial explains things, you might still have difficulty figuring stuff out, and even when you think you got it, some stuff might not work like it's supposed to. I still can't figure out how to make a character jump properly!
Also of note, there really isn't much story here at all. What is there is fun, but I can't help but feel that the game could have done with at least a few more characters, if nothing else. It seems DIY Showcase rectifies it somewhat, but even then, it requires you to buy another game to get the complete experience. which can be annoying if you don't have good internet, or you're like me and downloading games depends on circumstances that are barely in your control.
Not to mention that due to all internet services for the Wii and DS (well, other than the Wii Shop Channel. Thank goodness that was kept) being taken down earlier this year, you can no longer unlock all the records in a single file. Hope you unlocked them all before May 20th, 2014, or else you're screwed unless you either A) know somebody with a copy of the game, or B) have DIY Showcase, copy the music, don't care about the fact that they're mere copies and aren't afraid to delete your save file in DIY.
All in all, though, the positive, far as I'm concerned, outweigh the negatives, and I do not regret making the purchase that fateful day. We need more games like this, and hopefully they may revisit and expand upon the tools put forth by this game.
Any thoughts you'd like to share?
Anyways, I figure I'll state my thoughts.
I'm gonna be completely honest. This was the first WarioWare game I ever got. I bought it at a Meijer store, where I found it for fairly cheap. Since it was unlikely I'd find a better price for it, I figured "why the heck not?" and bought it. I especially liked the idea of making your own games, even if they were short ones.
Put it short: I don't regret that decision, for it was a great one, and it convinced me to check out others in the series.
But, to make it long, I'll start with the positives: the premade microgames are fun as always. Just a shame there weren't more characters, though DIY Showcase seems to rectify that somewhat. Still need to get DIY Showcase, by the way.
There's a surprising amount of things you can do for microgames of your own. Whether they be simple or complex, basically, if it can be a microgame, it's completely possible. You can even go in directions the series hasn't gone to! (Whether or not they be for good reason) Basically, the game making alone is a goldmine for replay value, which is a plus.
What story is there is funny. I liked Wario and Penny's banter, and the characters immediately won me over with how entertaining they were.
Another thing is the ability to make comics. Sure they're only four panels, and in black-and-white, but honestly, maybe it's just me, but I like this feature. If you want a longer story, you can still make several comics that tell said story. Want to make something original? Want to make your own contribution to Wario's world? Want to make something featuring a character from a completely separate franchise? It's possible! Plus, maybe it's just me, but I think I actually make better stories when there are limitations set.
The unlockable records also provide a good incentive to keep playing, and I like what I unlocked. Also, normally, being randomized unlockables would be a negative...but look at the actual negatives below to see why it might actually be a good thing in this case.
Now, however, we must go on to the negatives. No game is truly perfect, after all.
First off, the game making tools can be a bit hard to use. Even when the tutorial explains things, you might still have difficulty figuring stuff out, and even when you think you got it, some stuff might not work like it's supposed to. I still can't figure out how to make a character jump properly!
Also of note, there really isn't much story here at all. What is there is fun, but I can't help but feel that the game could have done with at least a few more characters, if nothing else. It seems DIY Showcase rectifies it somewhat, but even then, it requires you to buy another game to get the complete experience. which can be annoying if you don't have good internet, or you're like me and downloading games depends on circumstances that are barely in your control.
Not to mention that due to all internet services for the Wii and DS (well, other than the Wii Shop Channel. Thank goodness that was kept) being taken down earlier this year, you can no longer unlock all the records in a single file. Hope you unlocked them all before May 20th, 2014, or else you're screwed unless you either A) know somebody with a copy of the game, or B) have DIY Showcase, copy the music, don't care about the fact that they're mere copies and aren't afraid to delete your save file in DIY.
All in all, though, the positive, far as I'm concerned, outweigh the negatives, and I do not regret making the purchase that fateful day. We need more games like this, and hopefully they may revisit and expand upon the tools put forth by this game.
Any thoughts you'd like to share?