One of my favorite things is the varying graphical styles and the inconsistent animation fluidity (see: 'Wario shaking apple tree' microgame vs "Sniff!" vs "Drip?"). However, I've never really been one for vector-type smoothing graphics (as seen in practically every WW title except for the first couple, to my displeasure), so this applies more so to the first three games than later titles. In other words, the pixel perfect graphics I think make for a better 'weird' type graphic, especially when photorealism gets involved. With the vector graphics it's like "oh okay this guy is a inky-outline blob man but hey look a .png of some lady's lips,
that sure is wAcKy, who the hell thought this wouldn't clash," but with the pixels they're kind of forced to mesh together better, I think, because of the GBA's resolution. And, with said pixels you subconsciously feel like more effort was put in at least to
some capacity, because shrinking an image to fit that screen without it becoming a
complete mess is really difficult if you don't know what you're doing and
AAAAAAA I don't LIKE the Vector Graphics oKAAY?! they look HOMOGENOUS and UGLY and ALSO the animators don't have to TRY anymore (because vector automatically resizes its contents to keep its picture quality regardless of size or orientation)
ohmygaa Wario running from the boulder his hands oh God that is AWFUL what is this Johnny Test nonsense and what is this ANIME VOICEOVERS?!?!?! Don't they know SUB OVER DUUUUB??!?!?!?! It feels so CHEAP and OOOOh I don't like it!
But yeah, I really like how they did every microgame with different
pixel<--
art styles
((Sorry to give off so many bad vibes on this good-ass thread, but it is literally my only gripe, that they went down this path in terms of art style. WW used to have that same vibe that Wario Land games give off with its graphics, with that art style being the one that every other style sort of revolved around/drew from, if that makes any sense, whereas now the style that is considered the default is just so boring and generic, and the designs for all the Wario characters, while cute as hell, don't look like they come from the same universe as Wario anymore, the way they used to. Even Jimmy T., man! The whole point of creating these characters and all this weird crazy goodness was so that Wario could
belong somewhere, surrounded by
other black sheep-- even Mona, the supposed 'normal' character, was drawn a bit oddly in the beginning (9-volt only looked the way he did because
that's how cutesy child video game protagonists tend to look), but everything's so
perfect and
clean-cut now, it's-- EUGH.
Where's the
heart))