I was looking for a Wario-themed banner to use for this site and I found this art which reminded me of this comment.
I think this could be a good direction if they ever did make a game based off your idea. Seeing all of Wario's old enemies come...
Ooh, is he gonna be an NPC to talk to, or an enemy, or something like Land 4 where you can throw him around and use him for puzzles?
Or even something else I can't think of?!
If Wario World's an option there's no contest from me. Plenty of strange encounters with high skill ceilings that don't make me feel like I'm waiting for the boss to become vulnerable, like a certain septuple of turtles.
Limited to just the Land...
I don't like how broad the term "puzzle game" is. When I hear "puzzle game" I think of something slower-paced that lets me take my time, to decipher clues or discover how to progress further. That can't be said about games where the main goal is...
I'm not the biggest fan of Shake It's OST, because in a vacuum it sounds good but compared to Kozue Ishikawa's work on the original trilogy or the wide and weird variety from 4, most of the tracks don't stand out to me as capital Wario. That...
gonna go with WL4. S-Hard was pretty intense, and It was damn satisfying killing CatBat by bouncing on his head repeatedly :catbat:
Even though WL3 is tied with 4 as my favourite, the bosses stressed the crap outta me! You mess up once, and then...
Always quite liked the escape themes here. Like the one for ghost houses:
Also this one for the ruins levels. If you played through Launchpad Labyrinth, it's probably stuck in your head by now:
Still have a fondness for Glittertown/Neon...