Over on Discord, someone pointed out that the internal names for Wario Land 4's enemies could be found in the Nintendo Gigaleak files. And, after eventually tracking down said files, I can now confirm this to be true.
So, for reference purposes...
Well, it's a hack of Super Mario World that's based on Wario Land, but still:
https://www.smwcentral.net/?p=viewthread&t=133114
Honestly, it looks kinda neat. Just a shame I probably won't play it, since I get no enjoyment out of playing Kaizo...
There's one traditional romhack of WL1 in progress CM30 talked about : https://www.romhacking.net/forum/index.php?topic=40244.0
If we don't have much, it's probably for similar reasons as SML2 (which got none). Then ... there's this fangame of...
There's one traditional romhack of WL1 in progress CM30 talked about : https://www.romhacking.net/forum/index.php?topic=40244.0
If we don't have much, it's probably for similar reasons as SML2 (which got none). Then ... there's this fangame of...
How in the world can it be that we get a (seemingly) high effort Kaizo hack but no "normal" Wario Land hacks or fangames...
Oh well. I suck at kaizo, but might as well try it
Well, it's a hack of Super Mario World that's based on Wario Land, but still:
https://www.smwcentral.net/?p=viewthread&t=133114
Honestly, it looks kinda neat. Just a shame I probably won't play it, since I get no enjoyment out of playing Kaizo...
wow these are amazing! I can totally help with this, for example the 3rd one zako hitubo is actually hiTsubo, they took out the t because of Kunrei Shiki romanization, hi is fire and tsubo is like a jar, they're those walking torch guys that...
Also does anyone have any ideas what objects these might be?
ASIBA_MOKUME, // 20: asiba_mokume
ZAKO_IWA, // 21: zako_iwa
KONTOGE, // 24: kontoge
ZAKO_TOTUMEN, // 25...
Over on Discord, someone pointed out that the internal names for Wario Land 4's enemies could be found in the Nintendo Gigaleak files. And, after eventually tracking down said files, I can now confirm this to be true.
So, for reference purposes...
I think I remember him asking at some point in the video "Why did they choose Wario for the website?" and while there's probably not much meaning behind it, I remember thinking, is it because of R&D1? I think, with the way they worked on SML2 and...
I think I remember him asking at some point in the video "Why did they choose Wario for the website?" and while there's probably not much meaning behind it, I remember thinking, is it because of R&D1? I think, with the way they worked on SML2 and...