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Anyone doing anything spoopy for Halloween? I would love to dress up but Idk if I will, what I would get or where I would even go.
NacklesK
NacklesK
I mean, most of the members on here last logged in more than 5 years ago. Isn't that spooky enough ?
Made artwork for my fangame inspired by Touched and Twisted's boxart. Since I don't know how to draw, I've used pre-existing assets. I think it looks decent enough for what it is.

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WarioWare, Inc Title Screen assets were ripped by Mario Gamer.
Make sure to feed your Care many eggs, boiled or fried, preferably runny.
So, I decided to try to make the WarioWare: Get it Together booklet and I sturggled. It's bad enough that I suck at crafting but as an added malus it's in a languagae I can't understand. At last, I was able to make it even though it looks really unpolished. (Also, it's really easy, I'm just bad at this).
Now at least I have something in my case aside from the disclaimer that tells you to take a break for 15 minutes every hour.

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I beat the Plutonia Experiment! I liked this one a lot more than TNT Evilution. People hype up the difficulty a lot, but either I am better than I thought or people are bullshitting. Not sure which. Had lots of fun, even with the fucking ARCH-VILE MAZE!!!!
Just did my first casual 31 stars speedrun of Super Mario 64. I didn't look up a route or anything juts kinda did what I thought was faster. I got 1h 09mn 09sec. Honeslty it was pretty fun, the only thing that annoyed me was the last Bowser course. I kept falling off because of tyring to go too fast. I lost like 10 minutes because of it.
The 3rd Wario Brother
The 3rd Wario Brother
I always felt like Bowser in the sky was a stupid easy course to go through for the last level, but that last Bowser fight? Either 2 seconds or 15 hours no in-between
NacklesK
NacklesK
Yeah... it's really easy. I just missed my last long jump and fell all the way down like a morron. 10/10 would do again
For Wahctober, I will either post a new soundfont cover or a bit of art (be it a little piece of a bigger project or the entirety of a small project) every day, and then hopefully post both a cover and my finished big project in time for Wahloween. Who knows, I may even do multiple per day, spooky or not. WAHAHAHA
Progress update on WarioWare: Computed! since switch to GMS2 :

The game is still being worked on. I've basically fully finished the code for the stage (the thing that plays microgames and bosses) as well as implemented 9 microgames and a boss.

Keep in mind that I do a lot of things aside from making this fangame so that's why the devloppment may seem slow. Also, I have a lot more to add to the game. Expect the demo to come out around March 2025.

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GreenToxic
GreenToxic
"A delayed game is eventually good, but a rushed game is forever bad."
NacklesK
NacklesK
Don't worry, the "releases in March 2025" thing is just so I have a dead line and don't procrastinate. If I need a little more time to polish the game, I'll take that time.
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